Oolah Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a black shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. She is an epitome of beauty. She keeps her red hair in a pixie cut. She wears crescent spectacles with a black brim.
Personality: Aggressive, abrasive, and angry, Oolah embodies much of what other species detest in the Half-Orcs. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born at the edge of vast plains. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. Blue sapphire (500 gp). Moss agate (10 gp). Eye agate (10 gp).
Dazzazn Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black crest is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 700 gp. Fire opal pendant on a fine gold chain (800 gp).
Valanthe Aloro, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a faded coat and loose pants complete with Stetson hat. She is muscular with a powerful set of arms. She keeps her blonde hair in a pixie cut. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She believes the world needs to unite to get rid of brigands once and for all.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Valanthe liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to get laid; and many brigands want her driven away
Flaws: Terse, Mundane. Bonds: Enemies, Nature, Has a crush. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 sp. Cloth of gold vestments (50 gp).
Thradal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His black hair is long and unkept. His gray eyes have a joyful gleam in them most of the time.
Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: To end his boredom; and to reunite with his absent father
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. Aquamarine (1000 gp).
Raer Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears tan trousers with black and red striped suspenders. He wears various colorful collared shirts. He carries a battered sickle and tarnished bastard sword as well. He has a red handlebar mustache and slicked back red hair. This brown eyed northerner is not easily forgotten.
Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Poor, Religious. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Deep blue spinel (600 gp). Deep blue spinel (600 gp). Red spinel (100 gp). 1 Masterwork Common Ranged Weapon.
Azaki Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes are slightly larger than normal.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is able to make almost anything out of random pieces of junk.
History: Azaki was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He became a Shoemaker soon after.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and revenge
Ideals: Gifted. Bonds: Attractive, Enemies, Job, Rich. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Fibblestib Ningel, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and auburn. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is not mentally stable, and does not behave rationally; and many gnolls want him driven away
Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Insane. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 300 gp.
Dûgza Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'1". He wears bulky white painted plate armor, and his gloved hand is found clutching a bastard sword. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are green and catlike.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Regain custody of his daughter; and to unite with his sister
Flaws: Emotional. Bonds: Adventurer, Rich, Immigrant, Family. Occupation: Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 56 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. 1 Minor magic item.
Eberdeb Timbers, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He receives visions of the future at random moments
History: Sold as a small child to a wizard, Eberdeb was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Eberdeb took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.
Motivation: A strong sense of loyalty to Human people.
Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Crown-heir
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
