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NPC Generator

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Advanced [show]


Jarana Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon her head. She sports a flattop hair cut. This green eyed southerner is not easily forgotten.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Gifted from a young age, Jarana studied abroad. She worked as a nervous Fletcher and found it very stressful. She then took over the family business and is one of the better Fletcher for hire.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Gifted. Bonds: Job. Occupation: Fletcher

Voice: Can't modulate volume

Attributes [hide]

Jarana Goblinbane, Female Dwarf Warlock 1
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Euron Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is unkempt and raggedy. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 17th year, his parents were killed by a dire rats raid, leaving Euron alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies, Slave. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Euron Sanity, Male Tiefling Barbarian 8
Medium (6'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 82 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a worn and beaten armor. His chestnut hair is lengthy and is close to two feet long. He has brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Aelar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Poor, Military. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Aelar Ariessus, Male Elf Monk 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)6 (-2) 16 (+3)15 (+2)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: Golden yellow topaz (500 gp).


Social Check DCs


Thiala Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with violet lining and desert motifs. Sporting a silver mohawk this woman's hair draws a lot of attention. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, she is a well trained Priest. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Thiala studied abroad. A gifted student she started as a Healer, but she got bored and became a Priest. She has dedicated herself to building a better village for her children.

Motivation: She wants revenge against drow; and to be a healer again

Ideals: Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thiala Floshem, Female Half-Elf Paladin 15
Medium (5'0") Half-Elf, Neutral Good (CR 15)
Armor Class 10
Hit Points 87 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Deception +8, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver comb with moonstones (1000 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear pastel tank tops with black pants. His whole body is exceptionally muscular. He has no fur. His yellow unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of northern immigrants he idolized his father. Tricking was born on a far northern plains where he grew up under the tutelage of his father, an expert Interpreter. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist. Flaws: Ugly, Disease, Shy. Bonds: Immigrant. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Expert 16
Medium (5'11") Tabaxi, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 104 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 2000 gp. Jasper (40 gp). Sardonyx (40 gp). White opal (400 gp). Red-brown spinel (40 gp). Sard (40 gp). Alexandrite (1300 gp). Carnelian (40 gp). Rhodochrosite (13 gp). Onyx (40 gp).


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A 2'10" western man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is slicked back into a classic pompadour. His gray unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He is a great chef.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Armorer.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Criminal record, Job. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Watson Fastfoot, Male Halfling Ranger 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40 gp. Alexandrite (200 gp).


Social Check DCs


Hoshgrish Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a white shirt with thin grey vertical stripes and blue pants. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A skeptical and narcissistic man, Hoshgrish's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hoshgrish is combative with any and all who dare try his patience in the slightest.

History: Hoshgrish lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found; and meet up once more with his childhood friend

Ideals: Impeccable, Justice. Bonds: Family, Adventurer. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Hoshgrish Winthrop, Male Half-Orc Paladin 6
Medium (5'8") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp.


Social Check DCs


Shava Ambition, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a black collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She wears a deerstalker hat to cover her moderate length purple hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Nature. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Shava Ambition, Female Tiefling Cleric 6
Medium (5'0") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. Golden yellow topaz (1600 gp).


Social Check DCs


Claira Ryoma, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. She wears a wide-brimmed hat to hide her balding. She has gray eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Masseuse job and began her own company from there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Claira Ryoma, Female Half-Elf Paladin 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Rich purple corundum (800 gp).


Social Check DCs

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