Valafar Idea, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has moderate length silver hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Athletic. Bonds: Adventurer, Rich. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp.
Corkitron Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears just a white suit. His golden hair is kept up in a ponytail inside a top hat. He wears round tiny glasses practically rammed into his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born in the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Spy, and he later adopted a second son.
Motivation: A strong sense of loyalty to Elven people; and money/treasure
Ideals: Fighting. Flaws: Racist. Bonds: Family, Immigrant, Rich. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Thunderstones. 1 Everburning torch.
Fibblestib Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. He wears his chestnut hair down. He has a dull look in his brown eyes.
Personality: His tongue was cut out and he uses sign language. He is able to make almost anything out of random pieces of junk.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Disease, Racist. Bonds: Rich, Criminal record. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Goblin, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 44000 sp.
Shaena Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses in collared shirts and wears a proper scarf over her head. Her long blonde hair is drawn into a two foot long braid. Her face is scarred and worn.
Personality: She loves telling others what to do and how they should feel about things. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Terran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Alexandrite (700 gp).
Nalral Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'0". He is wearing a long, grey cloak, and his gloved hand is found clutching a nunchaku. His white hair is slicked back into a classic pompadour. His skin is flawless and his green eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: Someone believes him a fraud; and regain custody of his daughter
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Family, Enemies. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 60 pp.
Purson Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky black painted plate armor. He has no hair. His eyes, though not visible through his cowl, are white.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Entrepeneur, Logical. Flaws: Ugly, Insane. Occupation: Priest
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 5000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a well pressed and immaculate suit (or dress). She has styled her golden hair well, parting it to the left. She wears an eyepatch.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invites people to come help in her community garden.
History: Abalaba was raised in a hard working conservative environment. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now owns her own business.
Motivation: To be a Sage again; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Sensitive. Bonds: Job, In love. Occupation: Barkeep
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 6)
Armor Class 11
Hit Points 62 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 700 gp.
Richard Winchester, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He has a long black beard with little hanging trinkets. He has gray eyes and a brown hat with a white feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a minor phobia of water and hates getting wet.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has worked as a Carter like his mother before him.
Motivation: He has a crush on the local Merchant; and further expansion of business
Ideals: Joker. Flaws: Fearful. Bonds: Rich, Job, Has a crush. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2900 gp. Azurite (13 gp). Star ruby (600 gp). Banded agate (13 gp). Moonstone (20 gp). Amethyst (50 gp). Banded agate (13 gp). Freshwater pearl (13 gp). Jasper (20 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. Beneath his clothing is a huge mess of scar tissue. His white fur has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Flaws: Antagonistic, Mundane. Bonds: Slave, Attractive, Immigrant. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: Just what you see.
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