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NPC Generator

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Advanced [show]


Wobbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue armored body suit, with a simple pastel line shooting up and back down. His hair is red and curly. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge.

Ideals: Gifted. Bonds: Adventurer, Religious, Enemies. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Wobbles Pingun, Male Gnome Aristocrat 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 80 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)16 (+3) 14 (+2)18 (+4)
Skills Athletics +2, Deception +9
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Giant, Druidic
Attacks Melee +2 / 4d6-3, Ranged +7 / 4d6+2, Grapple +9

Possessions: 700 pp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Fire opal pendant on a fine gold chain (2000 gp). Gold dragon comb with red garnet eye (1600 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). 1 Minor magic item.


Social Check DCs


Giselle Langdon, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tattered old clothes. Her head has been shaved. This green eyed southerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born to a criminal king-pin and mafia family Giselle was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Giselle decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Slave. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Giselle Langdon, Female Human Rogue 1
Medium (4'9") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Einkil Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with broad hat. His hair is golden and very short. He has a tattooed face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and he has comitted a past crime that haunts him to this day

Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor, Nature. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Einkil Durthane, Male Dwarf Bard 11
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 9 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 7 (-2)14 (+2) 13 (+1)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 2900 gp. A necklace of small pink pearls (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Corkitron Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Corkitron lived on a farm with his father, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a map maker and was forced into it by his family

Ideals: Optimist, Philantrophist, Artistic. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Nasally tone

Attributes [hide]

Corkitron Nimblefingers, Male Halfling Adept 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)6 (-2) 12 (+1)10 (+0)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey armored body suit, with a simple tan line shooting up and back down. He sports a long brown beard, and similarly colored long hair. He has a dull look in his hazel eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Bonds: Religious, Mentor. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delg Glanhig, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)17 (+3) 7 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Goblin, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (100 gp).


Social Check DCs


Bilga Carlton, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her halberd. Her hair is cut close to her head. Her eyes are brown and she is always smoking a pipe.

Personality: She is witty, but her monotone delivery comes off as unnerving She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she's looking for her big break

Ideals: Joker, Justice. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Bilga Carlton, Female Half-Orc Wizard 7
Medium (4'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 400 gp. Aquamarine (500 gp). Eye agate (6 gp). Black opal (500 gp). Red garnet (40 gp).


Social Check DCs


Emeny Nibley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is wearing a long, grey cloak. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.

History: Gifted from a young age, Emeny studied abroad. After coming to the age of reason, Emeny took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many orcs want her driven away

Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Slave, Enemies. Occupation: Knight

Voice: Strong lisp

Attributes [hide]

Emeny Nibley, Female Human Warrior 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Antinua Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this woman tends to wear a large blue jacket. She wears her auburn hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Antinua isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. In her 14th year, her parents were killed by a drow raid, leaving Antinua alone in the world. After a stint in an orphanage, she was adopted. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and revenge

Ideals: Impeccable, Persistence. Bonds: Military, Enemies, Debt. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Antinua Qualanthri, Female Elf Druid 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. Golden yellow topaz (800 gp). Deep blue spinel (800 gp).


Social Check DCs


William Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His thin eyebrows rest above his beady green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He left for the south, certain he would find work there.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

William Heiser, Male Human Adept 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Masterwork manacles.


Social Check DCs

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