Sumnes Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tight fitting yellow shirt and pants. She wears her hair in dreadlocks. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Addict, Selfish, Disease. Bonds: Military, Rich. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 800 gp.
Azzakh Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears many layers of old clothing at all times. His green crest is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by drow. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Enemies, Military, Family. Occupation: Fisher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 10000 sp. 1 Minor magic item.
Alvyn Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He very much looks the part of a Knight. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Alvyn has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his brother
Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Knight
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Vlorn Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black, silky, and of moderate length. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Vlorn is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and to unite with his sister
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Family, Adventurer. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Elven, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Raam Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. His hair, while still mostly purple, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Baker.
Motivation: Nothing but the best is good enough for him; and expand his business
Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Arannis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He keeps his long blonde hair kept up in a rat tail. His hazel eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised in a white middle class family as the only child. Arannis was born on a far southern forest where he grew up under the tutelage of his mother, an expert Baker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He seems to be bored by most things; and to settle down with his crush
Ideals: Persistence. Flaws: Mundane. Bonds: Immigrant, Job, Has a crush. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Naivara Othronus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an entirely tan suit with brown socks and a vest with buckled shoes. Her brown hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Naivara was born in the south. At a young age she loved to build and create. Her divine abilities were realized during a raid on her village. She used her abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and half-orc compassion
Ideals: Philantrophist, Optimist, Persistence, Gifted. Flaws: Ugly. Occupation: Apothecary
Voice: Sensual and smooth
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp.
Ethereal Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and carries hammers. His brown fur, when down, is lengthy. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the north. Ethereal was born on a far northern desert where he grew up under the tutelage of his father, an expert Locksmith. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp. 1 Simple lock. 1 Silver holy symbol. 1 Simple lock.
Nurkara Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her head has been shaved. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Sage father left her crippled. After a long history of fighting, Nurkara and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Impeccable. Flaws: Ugly, Fearful, Antagonistic, Disease. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
Possessions: 150 gp. 1 Everburning torch.
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