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NPC Generator

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Advanced [show]


Dalgal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde and very short. His eyes are amber and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: The child of a Server, who enjoyed hunting, Dalgal was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has achieved small success as a Seamstress.

Motivation: He is unsatisfied with his job; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Dalgal Caebrek, Male Dwarf Adept 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 13 (+1)4 (-3)
Skills Insight +3, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1400 sp.


Social Check DCs


Alain High-hill, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. She is bald on top and has large golden tufts of hair around her ears. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Alain wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: When she was but 7 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She got away from her former life and has fallen to alcoholism.

Motivation: She feels kind of lost in life; and meet up once more with her childhood friend

Ideals: Disciplined, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Alain High-hill, Female Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 19 (+4)9 (-1)
Skills Performance +2, Survival +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Fiery yellow corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a pastel vest and prefers blue and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop fur cut. She wears round tiny glasses practically rammed into her face.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Animals are drawn to her, and she is able to talk to them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She has had some formal writing training, and achieved minor success. She was granted arcane powers by her dying brother.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Religious. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Fragrant Timber, Female Tabaxi Bard 5
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Obsidian (16 gp). Obsidian (16 gp). Rhodochrosite (16 gp). Azurite (16 gp). 1 Minor magic item.


Social Check DCs


Ronobe Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in an above average manner. Her hair is dark red, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She will rave to anyone who will listen. She is a great chef.

History: Ronobe was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She was granted divine powers by her dying brother.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Poor. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Ronobe Chaos, Female Tiefling Rogue 4
Medium (6'5") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 sp. Black pearl (600 gp). Amethyst (130 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs


Erias Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Locksmith and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Fighting, Impeccable. Bonds: Job, Attractive, Rich, Family. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Erias Durthane, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 121 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 15 (+2)6 (-2)
Skills Arcana +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp. Blue sapphire (900 gp). Violet garnet (1200 gp). Fire opal (900 gp). Deep green spinel (70 gp). Violet garnet (1200 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Harm, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears black leather gloves, a black jacket, and tight pants. His blue hair is smooth and relatively long. His gold eyes are passionate and lively.

Personality: Ahrim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Around other people he will do his best to conceal his emotions and appear jolly.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and wants to work out more often

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Ahrim Harm, Male Tiefling Expert 8
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Quarethon Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has moderate length blue crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: Sold as a small child to a brothel owner, Quarethon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barber responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Job, Mentor. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Quarethon Akambherylliax, Male Dragonborn Adept 3
Medium (6'2") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. Citrine (80 gp). Peridot (80 gp).


Social Check DCs


Gormogord Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear red pants and tee shirts. He is an epitome of beauty. His long brown hair is drawn into a two foot long braid. He has hazel eyes and a red hat with a grey feather.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gormogord fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Gormogord Shadowquick, Male Halfling Barbarian 3
Small (3'2") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 19 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 7 (-2)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. 1 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Shedinn Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop crest cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Shedinn Hashphronyxadyn, Male Dragonborn Cleric 14
Medium (6'5") Dragonborn, True Neutral (CR 14)
Armor Class 12
Hit Points 111 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +6, Medicine +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 3000 gp. Rich purple corundum (500 gp). Freshwater pearl (13 gp). Rose (30 gp). Black star sapphire (500 gp). Chrysoberyl (50 gp). Silver pearl (50 gp). Star rose quartz (30 gp). Red garnet (50 gp). Sard (30 gp). Bloodstone (30 gp). Jet (50 gp).


Social Check DCs

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