Thamuz Dread, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are red.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Thamuz grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.
Motivation: Regain custody of his son; and he wants to meet his childhood hero
Ideals: Joker. Flaws: PTSD. Bonds: Rich, Adventurer, Family. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 34 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: Iolite (40 gp). Silver pearl (40 gp). Black opal (1200 gp). Golden yellow topaz (500 gp).
Akta Quest, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze, and sports empty pouches on her belt. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is obsessed with a lost civilization.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is compelled to act according to her religious beliefs; and to reunite with her old friends
Ideals: Justice. Bonds: Rich, Adventurer, Religious, Mentor. Occupation: Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 86 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: 1000 gp.
Gaaki England, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a very tight haircut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She is greedy; and she desires power and/or immortality
Flaws: Secretive. Bonds: Attractive, Religious, Nature, Adventurer, Rich. Occupation: Slave Trader
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 sp.
Jaxi Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her silver crest well, parting it to the right. She has red eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Apothecary, who enjoyed hunting, Jaxi was taken on many hunting expeditions. A gifted student she started as a Apothecary, but she got bored and became a Butcher. She has worked as a Butcher like her mother before her.
Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and wants to open a new tavern
Ideals: Philantrophist, Fighting. Bonds: Immigrant, Nature, Job. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
Rimmon Absence, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man is dressed in an above average manner. His dark red hair is smooth and relatively long. His eyes are a pleasant silver.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Doctor mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end; and he's attracted to the pc
Flaws: Antagonistic, Disease. Bonds: Attractive, Poor, Has a crush. Occupation: Layabout
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 500 gp. Freshwater pearl (5 gp). Golden yellow topaz (1600 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Millicent Gracey, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. With wild brown hair. Her hazel eyes are slightly larger than normal.
Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of gnolls once and for all.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Millicent took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Millicent never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She is wracked by social anxiety; and wishes to resurrect an old love
Ideals: Fighting, Disciplined, Gifted. Flaws: Fearful. Bonds: Enemies, In love. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Sardonyx (40 gp). 1 Banded mail.
Eiravel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a blue and black handkerchief worn on his left side. His red hair is slicked back into a classic pompadour. He has a dull look in his blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.
History: Eiravel was born in the west. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Emotional, Antagonistic, Fearful. Bonds: Job. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 1000 gp. Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriff Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her black hair is smooth and relatively long. Her blue unseeing eyes seem to look past you.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Apothecary father left her crippled. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Flaws: Disease, Selfish. Bonds: Rich. Occupation: Sage
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Alexandrite (500 gp). Lapis lazuli (15 gp). Sardonyx (20 gp).
Valanthe Nailo, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an entirely blue suit with brown socks and a vest with buckled shoes. She wears her hair in dreadlocks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is business-like. She takes instructions and follows them to the letter. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Professionalism. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Armorer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 6 (-2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
