Moon Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She carries with her a set of daggers on her belt, each one with a emerald on the hilt. Her orange fur is greasy and uncared for. Her face is covered beneath a completely black helmet.
Personality: She dislikes all the random violence that takes place in the east. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion
Ideals: Fighting, Pacifist. Flaws: Ugly, Secretive. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp.
Feldûsh Springfield, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. He wears his auburn hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Feldûsh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Feldûsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark
Flaws: Cynical, Hedonist. Bonds: Attractive, Slave. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 4 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1700 gp. Azurite (4 gp). Silver pearl (60 gp). Tiger eye turquoise (4 gp). Star ruby (1100 gp). Red spinel (60 gp). Black pearl (1500 gp). Blue quartz (4 gp). 1 Minor magic item.
Arumawann Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears just a tan suit. He has no hair. His ears are large.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a crush on the local Dilettante; and to find somewhere to settle down
Ideals: Athletic. Flaws: Ugly, Shy, Mundane. Bonds: Has a crush. Occupation: Spice Merchant
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Kallista Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a black costume with the symbols of her god on her torso, and a wedding ring on her left hand. Her dark red hair is lengthy and is close to two feet long. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in a small island village. There was a wharf not far from home where she often wandered off to fish. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Religious, Nature. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 6 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 25000 cp.
Theobald Gentry, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and sports empty pouches on his belt. With bright auburn hair and a scraggly beard. His brown eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Bellfounder.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Criminal record, Job. Occupation: Bellfounder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Dustin Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is braided into rings. His ears are large.
Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Half-Elves. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Carpenter
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Jade Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries glaives. She wears a deerstalker hat to cover her moderate length white fur. Her hazel eyes peer out from beneath her deerstalker brown hat.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a logical person and will generally grow upset if things defy logic and science.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark
Ideals: Fighting, Logical, Gifted. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 700 gp. Black pearl (400 gp).
Egelina Alton, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Actor. She wears a small hat to hide her balding. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.
History: She got into the Actor business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She inherited the family business which she has now maintained for 5 years.
Motivation: She has money and likes to spend it; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Impulsive, Depressed. Bonds: Job, Rich. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 40000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Two Llamas In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'8" eastern woman, she wears silk and lounges about seductively. She wears a colorful flower in her gray fur. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Two Llamas is depressed about a lot of things. She tends to be a nihilist. A true patriot, Two Llamas would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Two Llamas took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels kind of lost in life; and she loathes her own lifestyle
Flaws: Depressed, Disease. Bonds: Attractive, Military, Nature. Occupation: Brewer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 10)
Armor Class 15
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
Possessions: 700 gp.
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