Morkral Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses divination through singing.
History: Gifted from a young age, Morkral studied abroad. After coming to the age of reason, Morkral took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morkral fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Fighting, Athletic, Disciplined, Gifted. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp.
Bendoo Dumph, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a black tunic with brown highlights, and long white pants that bunch up around her shoes. Her white hair is unkempt and raggedy. She has a tattooed face.
Personality: She snorts whenever she laughs or is feeling confident. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born several months after her mother was called into army service. After coming to the age of reason, Bendoo took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's in love; and she wants nothing more than to rejoin the army
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Finellen Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'3". She wears tight fitting clothing which further accentuates her frame. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.
Personality: Finellen speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born in a small forest village. Finellen was born on a far northern forest where she grew up under the tutelage of her mother, an expert Stableman. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Ideals: Impeccable, Fighting. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
Possessions: Carnelian (20 gp). Banded agate (13 gp). Rhodochrosite (13 gp). Citrine (20 gp).
Morana Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. Her long black hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She does not trust anyone and sleeps with one eye open.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Morana has worked very hard to control her curse. She's since become an addict/alcoholic.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Artistic. Flaws: Insomniac, Disease, Addict. Bonds: Adventurer. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Aquan, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp.
Enidda Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has a slight overbite and is overall scrawny. Her feathered hat is riddled with cuts and holes. This amber eyed southerner is not easily forgotten.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Mercenary father left her crippled. She was granted martial powers by her dying sister.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Gifted. Flaws: Ugly, Emotional, Disease, Insomniac. Occupation: Dyer
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 28000 sp. Deep green spinel (80 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp).
Katherine Garrick, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her red hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Katherine was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered east to less war torn lands. By chance she met her sister recently and the two have been together since.
Motivation: Retire the richest woman in the east; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 37 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 18 (+4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc, Gnome, Draconic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1900 gp. 1 Minor magic item.
Bathin Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear flannel. His hair is red and curly. He has a tattooed face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice. Flaws: Depressed, Ugly. Bonds: Job. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 52 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Gold and topaz bottle stopper cork (900 gp). Old masterpiece painting (2000 gp). Solid gold idol (600 gp). A silver and pearl hairclip (10 gp). Jeweled gold crown (4000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shava Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a violet suit, yellow shirt, and blue tie. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her fair skin shows little sign of her aristocratic breeding.
Personality: She dislikes all the random violence that takes place in the north. She has a small toy that she constantly fidgets with.
History: Gifted from a young age, Shava studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted arcane powers by her dying sister.
Motivation: She wants revenge against drow; and sabotage a competitor
Ideals: Pacifist, Gifted. Flaws: Addict. Bonds: Attractive, Military. Occupation: Scribe
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Rolf Heiser, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is smooth and relatively long. His eyes are hazel and catlike.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born to loving parents in a slum to the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: Wants a kiss; and he is a bit of a kleptomaniac
Ideals: Optimist. Flaws: PTSD. Bonds: Criminal record, Poor, Has a crush. Occupation: Animal Trainer
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
