Zaffrab Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a tan poncho over his likewise colored trousers and shirt. His brown hair is cut jaggedly and amateurishly. He has amber eyes and a tan hat with a white feather.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gifted from a young age, Zaffrab studied abroad. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Gifted. Flaws: Hedonist. Bonds: Mentor. Occupation: Sellsword
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chrysoprase (60 gp). Golden pearl (110 gp). Aquamarine (400 gp). 1 Breastplate. 1 Half-Plate.
Dadalan Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His crest is scarlet and curly. His eyes are gold and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has money and likes to spend it; and doesn't want to be a engraver and was forced into it by his family
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 sp. Emerald (700 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Munggen, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a falchion, but if one is not available he will default to his shortspear. His hair is black and very short. He has hazel eyes and a blue hat with a yellow feather.
Personality: Eccentric and domineering, Zaffrab will drive conversation. He enjoys reading and quiet.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and he would like to get married and retire
Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 9000 cp. Sard (30 gp). Golden yellow topaz (500 gp).
Peter Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. He wears a mask on his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and retire the richest man in the north
Ideals: Entrepeneur, Joker. Bonds: Attractive, Rich, Mentor. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2700 gp. Tourmaline (160 gp). Deep green spinel (160 gp). Azurite (11 gp). Blue star sapphire (700 gp). Peridot (80 gp). Moss agate (11 gp). Carnelian (80 gp).
Delre Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has a penchant for wearing a ring with an oversized jet on her left hand. She has silver hair. Her green eyes are slightly larger than normal.
Personality: She likes to make people angry or surprised. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Delre was born in the south. At a young age she loved to build and create. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: She is greedy; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Mentor, Slave. Occupation: Tailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp. 1 Superior lock.
Sun Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'3" and is dressed in a clean brown cloak covering her clean studded leather. Her right leg appears badly burned and disfigured. Her orange fur is smooth and relatively long. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 5 years old her parents immigrated from the south. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the south, certain she would find work there.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Justice. Bonds: Attractive, Religious, Immigrant. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Adran Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He is muscular with a powerful set of arms. His long chestnut hair reaches down to his waist. He wears an eyepatch.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the north, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He loathes his own lifestyle.
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Weaver
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 230 gp.
Mardnab Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her club ready. Her long blonde hair reaches down to her waist. She wears large thick round spectacles.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Mardnab was raised in a hard working conservative environment. A gifted student she started as a Detective, but she got bored and became a Stableman. She now mingles about in high society.
Motivation: Expand her business; and sabotage a competitor
Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 180 gp.
Bertram Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting yellow shirt and pants. He has wavy chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barrister father left him crippled. He was granted martial powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to gnomish people
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp. Large well-done wool tapestry (500 gp).
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