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NPC Generator

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Advanced [show]


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. With a patchy black beard and wild black hair. He has a dull look in his hazel eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Beloril took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Beloril Torevir, Male Dwarf Warlock 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)6 (-2) 13 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp.


Social Check DCs


Millicent Snape, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. She wears her chestnut hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was turned out during the war. She and her family wandered north to less war torn lands. She inherited the family business which she has now maintained for 3 years.

Motivation: She loathes her own lifestyle; and to find somewhere to settle down

Flaws: Mundane, PTSD, Depressed. Bonds: Rich, Job, Family. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Millicent Snape, Female Human Wizard 11
Medium (4'10") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 12 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3200 gp. Alexandrite (400 gp). Obsidian (14 gp). Silver pearl (70 gp). Azurite (14 gp). Silver pearl (70 gp). Deep green spinel (70 gp). Black pearl (400 gp). Star ruby (1300 gp).


Social Check DCs


Liftrasa Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Liftrasa was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Impeccable. Bonds: Attractive, In love, Family, Job. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Liftrasa Fireforge, Female Dwarf Expert 8
Medium (3'9") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 52 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Diggory Compton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy grey suit. His blonde hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is not mentally stable, and does not behave rationally; and to be a unemployed again

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Compton, Male Human Paladin 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)18 (+4) 12 (+1)12 (+1)
Skills History +6, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp.


Social Check DCs


Norsko Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his auburn hair in a flapper bob. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Assassin, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Opinionated. Bonds: Adventurer, Attractive, Job, Poor. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Norsko Rayden, Male Half-Orc Rogue 4
Medium (5'7") Half-Orc, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Patrick Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of death around his neck, and a dagger on his belt, and is pretty ugly. He keeps his long white hair kept up in a rat tail. His amber eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Patrick Jenkins, Male Half-Elf Aristocrat 7
Medium (5'8") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: Gold dragon comb with red garnet eye (1200 gp). Black velvet mask with numerous citrines (170 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Thorin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered spear and tarnished glaive as well. His black hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur, Fighting, Joker. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Prounounces S like Z

Attributes [hide]

Thorin Dankil, Male Dwarf Warlock 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 16 (+3)7 (-2)
Skills Acrobatics +2, Intimidation +0
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Maynild Walcott, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She has a large grey mantle and cape that has been intricately interwoven into her white robe. Her tied-back hair is chestnut. Her eyes, though not visible through her cowl, are amber.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.

Motivation: Doesn't want to be a Servant and was forced into it by her family; and she's looking for her big break

Flaws: Antagonistic, Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Servant

Voice: Soothing and warm

Attributes [hide]

Maynild Walcott, Female Human Paladin 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)6 (-2)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp. Aquamarine (300 gp).


Social Check DCs


Gynnie Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She is an epitome of beauty. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Gynnie's first love is herself. Her second love is also herself. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: Attractive, Criminal record. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Gynnie Fastfoot, Female Halfling Cleric 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)18 (+4) 16 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Undercommon, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs

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