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NPC Generator

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Advanced [show]


Jaxi Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her black boots flare out at the collars. Her copper crest is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Jaxi hails from a village terrorized by dire rats. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has achieved small success as a Servant.

Motivation: Find a way to reverse the transformation of her sister.

Flaws: PTSD. Bonds: Attractive, Job, Family, Enemies. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jaxi Pfaphnyrennish, Female Dragonborn Warlock 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Athletics +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 11000 cp. 1 Half-Plate.


Social Check DCs


Therai Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: 5'10" and muscular, this eastern man wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His red hair is greasy and uncared for. He has black eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast island. Therai liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Therai Rescue, Male Tiefling Paladin 4
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 18 (+4)15 (+2)
Skills Investigation +4, Stealth +2
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 13000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Griselda Kensley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered tan stockings. She is bristling with hidden weapons, mostly crossbows and warhammers. She has a very tight haircut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Criminal record, Attractive. Occupation: Barber

Voice: Low and grunting

Attributes [hide]

Griselda Kensley, Female Human Wizard 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Black pearl (1500 gp).


Social Check DCs


Sun Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy brown fur. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born in a small desert village. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.

Motivation: Revenge; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Addict. Bonds: Attractive, Criminal record, Nature, Enemies. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Sun Of Ivory, Male Tabaxi Druid 18
Medium (5'8") Tabaxi, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 103 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 8 (-1)9 (-1)
Skills Deception +5, Stealth +9
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Gnome
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1000 pp. Old masterpiece painting (1700 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Golden circlet with four aquamarines (4000 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Wrenn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems, and a wedding ring on his right hand. He wears a colorful flower in his blonde hair. His gray eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast desert. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Forgetful, PTSD. Bonds: Rich, In love, Attractive, Nature. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Wrenn Ningel, Male Gnome Ranger 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Vorka Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her blonde hair is long and unkept. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She enjoys reading and quiet.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Military, Family. Occupation: Unemployed

Voice: Eastern European accent

Attributes [hide]

Vorka Tattersall, Female Half-Orc Druid 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Oppleby Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His red hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He believes the world needs to unite to get rid of dire rats once and for all.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Oppleby Munggen, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Druidic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Borun Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He has a long auburn beard with little hanging trinkets. He has gray eyes and a white hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Sailor profession.

History: Borun hails from a village terrorized by goblins. After coming to the age of reason, Borun took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Sabotage a competitor; and to reunite with his absent father

Ideals: Fighting, Gifted. Bonds: Job, Enemies, Family. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Borun Fastfoot, Male Halfling Commoner 10
Small (3'2") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 2 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Medicine +6, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1700 gp.


Social Check DCs


Elaim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. His white hair is matted, messy, and big. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Nature, Religious. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Elaim Deepdelver, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Orc, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 150 gp.


Social Check DCs

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