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NPC Generator

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Advanced [show]


Enidda Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her skin is also unnaturally pale. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. She has a tattooed face.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Enidda was born the youngest of three triplets. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Due to her spouse's obsession with being a Armorer they were divorced and she won custody of their daughter. She worked as a Bookbinder, and she later adopted a second daughter.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Family, Job. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Enidda Glittergem, Female Gnome Adept 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Brown-green garnet (80 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Breena Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and tan workpants. Her shirt is grey, and she wears a heavy tan leather apron most of the time. She wears her hair in dreadlocks. Her amber eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born in the east to a Priest, Breena learned a great deal about her mother's area of expertise. Her divine abilities were realized during a raid on her village. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and to be a apothecary again

Ideals: Gifted. Flaws: Shy. Bonds: Job, Guardian, Adventurer. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Breena Fapplestamp, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Cumpen Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears a small hat to cover her moderate length red hair. She is very pretty but has cold, dead eyes.

Personality: Her tongue was cut out and she uses sign language. She believes the world needs to unite to get rid of giants once and for all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Cumpen was born on a far northern desert where she grew up under the tutelage of her father, an expert Marshal. She has never given up on her music dream.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and revenge

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Cumpen Quillsharpener, Female Gnome Rogue 2
Small (3'5") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 pp.


Social Check DCs


Korinn Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting black shirt and pants. Her green crest has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Gifted, Impeccable. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Korinn Vangdondalor, Female Dragonborn Monk 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 150 gp. Eye agate (9 gp).


Social Check DCs


Dean Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His red hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Selfish, Disease. Bonds: Military. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Dean Lancaster, Male Human Druid 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 6000 cp.


Social Check DCs


Tordrid Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'9" and wears tattered old clothes. Her right leg appears badly burned and disfigured. Her white hair is cut short. She has a dull look in her amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tordrid took refuge in the large cave and found the beat up halberd and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Tordrid Goblinbane, Female Dwarf Barbarian 6
Medium (3'9") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 55 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Engong Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long blonde hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: Calm and collected, she is a well trained Interpreter. As long as the job gets done she does not care how it got done.

History: She was born in the east, but her parents moved at a very young age to the south. Engong was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Engong decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Engong Wesley, Female Half-Orc Monk 4
Medium (6'4") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Sardonyx (70 gp). Pink pearl (80 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Stannor Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His hair is always cut to a buzz. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Stannor grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Attractive, Military, Adventurer. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Stannor Wildheart, Male Halfling Druid 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Golden pearl (80 gp).


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Geoffrey Gresham, Male Human Commoner 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Star rose quartz (60 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs

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