Rurik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a simple grey robe with brown stripes complete with hood. He is muscular with a powerful set of arms. His white hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He got into the Detective business at a young age. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To be a Brewer again; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Fighting, Justice. Bonds: Job, Nature, Military. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
Diesa Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She carries with her a set of morningstars, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She keeps her auburn hair in a flapper bob. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Sold as a small child to a necromancer, Diesa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: A silver and pearl hairclip (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Mumpena Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, typically a more casual-formal manner. She wears her black hair up. She wears round tiny glasses practically rammed into her face.
Personality: Mumpena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Logical. Bonds: Attractive, Rich. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Gold and topaz bottle stopper cork (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Masterwork Heavy steel shield.
Shedinn Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black trousers with blue and green striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly tridents and pickaxes. His crest is brass and very short. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has all his life been fascinated with singing.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Artistic. Bonds: Criminal record, Nature, Immigrant. Occupation: Carpenter
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 800 gp.
Traubon Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traubon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Nature, Immigrant. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 69 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1700 gp. Fiery yellow corundum (500 gp). Pink pearl (160 gp). Azurite (16 gp). Rose (30 gp). Tiger eye turquoise (16 gp). Blue star sapphire (500 gp).
Three Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears suspenders and pastel workpants. His shirt is green, and he wears a heavy pastel leather apron most of the time. His yellow fur is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Three does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Three lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Family. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Star rose quartz (70 gp). Golden yellow topaz (600 gp). Zircon (70 gp). Violet garnet (600 gp). Jet (80 gp). Black star sapphire (1500 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item.
Callybon Leffery, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and silver with streaks of brown, and is pulled back with small tan clips. Her thin eyebrows rest above her beady violet eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Callybon was born on a far southern island where she grew up under the tutelage of her mother, an expert Blacksmith. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and money/treasure
Flaws: Ugly, Cynical, Hedonist, Disease. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 40 pp.
Heather Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is constantly adorned with expensive silk clothing, often dyed in bright violet and green, and wears rings and necklaces with large, colorful gems. Her auburn hair is lengthy. She has a dull look in her blue eyes.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a minor phobia of water and hates getting wet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heather took refuge in the ruined castle and found the beat up glaive and armor she uses now. She now mingles about in high society.
Motivation: Wishes to resurrect an old love; and she is greedy
Flaws: Ugly, Fearful, Disease. Bonds: Rich, Nature, In love. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 10000 cp.
Balimaar Haley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a hunchback. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: He was born in a small island village. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and he feels kind of lost in life
Flaws: Ugly, Depressed, PTSD. Bonds: Has a crush, Nature. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 70 pp. Fire opal pendant on a fine gold chain (2200 gp).
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