Nogu Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back auburn hair. She has green eyes and a white hat with a black feather.
Personality: Nogu speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is obsessed with her god.
History: She was born to loving parents in a slum to the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.
Motivation: An old rival family wants her found.
Ideals: Impeccable. Bonds: Religious, Poor, Family. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 14 (+2) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torgga Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by teas. She wears a small hat to cover her moderate length red hair. She wears large thick round spectacles.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a Crown-heir, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease, Hedonist. Bonds: Adventurer, Poor. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Althaea Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a small hat to cover her moderate length brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: A powerful necromancer made her what she is. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Athletic. Flaws: Shy. Bonds: Criminal record, Mentor, Attractive. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp.
Naal Berevan, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan painted combat armor at almost all times. With a patchy red beard and wild red hair. His hazel unseeing eyes seem to look past you.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Disease, Depressed. Bonds: Attractive, Military. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Silver pearl (130 gp). Peridot (70 gp). Red garnet (130 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Nalral Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears a brown cloak and cross-gartered black stockings. He wears a colorful flower in his red hair. He wears a mask on his face.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nalral is combative with any and all who dare try his patience in the slightest.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it
Ideals: Optimist, Justice. Bonds: Attractive, Rich, Criminal record. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 37 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Ignan, Halfling
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +7
Possessions: 8000 sp. Malachite (5 gp). Obsidian (5 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Smoky quartz (30 gp). Rose (30 gp). Blue sapphire (600 gp).
Farideh Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy copper crest. She wears a mask on her face.
Personality: She is irascible and easily irritated. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To get a good night's sleep.
Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Minor magic item. 1 Minor magic item.
Erias Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy auburn hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Poor, Immigrant. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Black pearl (700 gp).
Rolen Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in yellow turtlenecks beneath a green coat with brown slacks. He has done his best to style his red hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised by priests from a young age. His father was a mechanic, and taught him how to fix just about anything. He was granted arcane powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Religious, Mentor. Occupation: Sculptor
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. White opal (600 gp). Jade (130 gp). 1 Masterwork Common Ranged Weapon.
Whurbin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He wears a Stetson hat to hide his balding. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Whurbin was born in the north. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying brother.
Motivation: Retire the richest man in the north; and he feels kind of lost in life
Ideals: Artistic, Persistence, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Body Guard
Voice: Draws out vowels
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
