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NPC Generator

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Advanced [show]


Dynamic In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, she is an attractive figure. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her white fur is braided into rings. Her half smiles and green eyes are beguiling and draw you in.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She tends to her Fisher job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Gifted, Fighting. Bonds: Attractive, Poor, Job. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Dynamic In the Storm, Female Tabaxi Bard 9
Medium (5'11") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 17 (+3)16 (+3)
Skills Perception +6, Religion +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 1800 gp. Tiger eye turquoise (4 gp). Obsidian (4 gp). Rich purple corundum (900 gp). Pink pearl (150 gp). Red spinel (150 gp). Zircon (40 gp). Eye agate (4 gp).


Social Check DCs


Thamior Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a lot of dark rich colors, with gold accents, and a wedding ring on his left hand. His hair, while still mostly chestnut, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves dancing and to teach people dancing more than just about anything. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Artistic, Gifted. Bonds: Attractive, In love, Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Thamior Drover, Male Half-Elf Fighter 7
Medium (5'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Moss agate (16 gp). Malachite (16 gp). Bloodstone (20 gp). Zircon (20 gp).


Social Check DCs


Rangrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a brown suit, violet shirt, and brown tie. His hair is blonde and very short. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. Rangrim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally

Flaws: Disease, Insane, Hedonist. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Rangrim Dankil, Male Dwarf Ranger 9
Medium (3'11") Dwarf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll, Draconic, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. An abacus with copper, silver and gold markers (60 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (500 gp). Jeweled anklet (4000 gp).


Social Check DCs


Shautha Heiser, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her moppish chestnut hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born on a small isolated farm. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: She is greedy; and many drow want her driven away

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Job, Rich. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Shautha Heiser, Female Half-Orc Sorcerer 4
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 7
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 17 (+3)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics -1, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Fargas Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: Fargas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Adventurer, Criminal record. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Fargas Strongbones, Male Halfling Expert 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 7 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 9 (-1)15 (+2)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Auran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Carved bone or ivory statuette (10 gp). A delicate brass dragon egg (10 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears a wide-brimmed hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He struck the Adventurer job and began his own company from there.

Motivation: To be a Carpenter again; and meet up once more with his childhood friend

Bonds: Attractive, Job, Religious, Rich, Nature, Adventurer. Occupation: Adventurer

Voice: Boston accent

Attributes [hide]

John Mitchell, Male Human Druid 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 8 (-1)6 (-2)
Skills Intimidation +0, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Raam Fascination, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a penchant for wearing a ring with an oversized topaz on his left hand. His dark red hair is matted, messy, and big. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Guardian, Religious. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Raam Fascination, Male Tiefling Aristocrat 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 11 (+0)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 70 gp. 1 Holy water.


Social Check DCs


Ethereal Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She keeps her long black fur kept up in a rat tail. Her eyes are yellow and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ethereal took refuge in the large cave and found the beat up shortbow and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Nature. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Ethereal Mirror, Female Tabaxi Commoner 4
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Urshar Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears professional attire. She is physically well-built. She wears her auburn hair up. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Urshar wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Disciplined. Flaws: Addict, Disease. Bonds: Attractive, Rich. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Urshar Daerdahk, Female Dwarf Monk 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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