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NPC Generator

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Advanced [show]


Eran Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears red painted combat armor at almost all times. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her face is covered beneath a completely black helmet.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She plays an instrument quite well.

History: She was born to loving parents in a slum to the south. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Eran Goodbarrel, Female Halfling Rogue 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Arcana +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Gnoll, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a well pressed and immaculate suit (or dress). Her whole body is exceptionally muscular. Her black hair is singed and shortened. She wears an eyepatch.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Oppah took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Oppah and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Oppah Lingenhall, Female Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 43000 sp.


Social Check DCs


Engong Hadley, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is dressed in a clean black cloak covering her clean studded leather. Her red hair is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Engong Hadley, Female Half-Orc Warlock 5
Medium (6'1") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Just what you see.


Social Check DCs


Ozyman Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white deerstalker hat and white clothes. His hair, while still mostly red, has prominent grey streaks. His violet eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac.

Ideals: Athletic, Justice, Logical. Bonds: Nature, Criminal record. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Ozyman Greenbottle, Male Halfling Cleric 10
Small (3'3") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 55 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Insight +6, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his right hand. His black hair is heavily combed to the right. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich southern family. While studying, he fell in love. They married and had a son. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Flaws: Shy. Bonds: In love, Attractive, Rich. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargrim Thrahak, Male Dwarf Rogue 4
Medium (3'11") Dwarf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee -2 / 1d10-4, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs


Purban Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: Purban was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Ideals: Athletic, Gifted, Fighting. Bonds: Family. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Purban Goodearth, Male Halfling Adept 11
Small (2'11") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 370 pp.


Social Check DCs


Kipper Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. With a patchy red beard and wild red hair. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He inherited the family business which he has now maintained for 8 years.

Motivation: He has comitted a past crime that haunts him to this day; and expand his business

Ideals: Justice. Bonds: Job, Criminal record, Military. Occupation: Carter

Voice: Indian accent

Attributes [hide]

Kipper Nucklestamp, Male Gnome Monk 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 120 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +8, Religion +8
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Abyssal, Infernal
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +8

Possessions: 6000 gp. Chrysoberyl (60 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Onyx (70 gp). Rhodochrosite (11 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Winthrop, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His white hair is lengthy. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Winthrop, Male Human Warrior 9
Medium (6'0") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 9 (-1)13 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Gnome, Ignan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Randal Stansfield, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting brown shirt and pants. His clothes are grease stained in places. He has styled his red hair well, parting it to the right. His brown eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Poor, Immigrant, Job, Nature. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Randal Stansfield, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp. 1 Masterwork manacles.


Social Check DCs

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