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NPC Generator

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Advanced [show]


Enialis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His auburn hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.

History: Enialis was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Athletic, Joker. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Enialis Ariessus, Male Elf Rogue 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Faran Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He has shaved his head bald. His half smiles and violet eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Persistence, Extrovert. Bonds: Attractive, Rich, Religious. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Faran Greenleaf, Male Halfling Adept 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 17 (+3)16 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 6000 sp.


Social Check DCs


Shifting Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. She carries with her a set of halberds, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying brown fur a little too much giving a sharp brown color. Her eyes, though not visible through her cowl, are hazel.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Painter business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Barkeep again; and expand her business

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job, Attractive. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shifting Candle, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Manea Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blue hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are silver.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Manea grew up listening to her mother's many stories. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.

Motivation: She is wracked by social anxiety; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Adventurer, Slave. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Manea Clandestine, Female Tiefling Bard 4
Medium (5'6") Tiefling, Lawful Good (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)12 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Cloak Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she has the majority of her body covered in plate. Her lavender fur is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. The war was a terrible time for her, and Cloak does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She feels kind of lost in life; and she wants revenge against giants

Flaws: Ugly, Depressed. Bonds: Enemies, Military. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Cloak Paws, Female Tabaxi Adept 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)9 (-1) 16 (+3)17 (+3)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 1100 sp. 1 Masterwork studded leather.


Social Check DCs


Criella Lithe, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. Her white hair is greasy and uncared for. Her ears are large.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born in the south, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic, Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Criella Lithe, Female Tiefling Warlock 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 150 pp. Red spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Ilde Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. She has wavy chestnut hair. She has a dull look in her brown eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She enjoys reading and quiet.

History: She was born several months after her mother was called into army service. Like her mother and her sister before her, after school she went straight into learning to become a Spice Merchant. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Sabotage a competitor.

Ideals: Logical. Bonds: Attractive, Job, Military, Family. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Ilde Gorunn, Female Dwarf Barbarian 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 17 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs


Kadana Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She usually wears her black robe and has her shield always slung over her shoulder. Her copper crest is unkempt and raggedy. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Kadana will drive conversation. She is lazy, self-centered, vain, and jealous.

History: Born to a Priest, her mother struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Kadana was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She has comitted a past crime that haunts her to this day; and a need for knowledge about a nearby landmark

Ideals: Extrovert. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Kadana Grrrmmballhyst, Female Dragonborn Fighter 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Persuasion +3, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp).


Social Check DCs


Az-Adar Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is chestnut and curly. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Fearful. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Az-Adar Stansfield, Male Half-Orc Warrior 11
Medium (5'6") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Undercommon, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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