Flame Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and muscular, this eastern woman wears baggy brown pantaloons and a yellow scarf. Her red fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is calm most of the time but flees social interaction. She feeds upon the attention of others.
History: She was born in a small plains village. Like her mother and her sister before her, after school she went straight into learning to become a Courier. She has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Courier
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Cloak In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Sculptor father left him crippled. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to be a sculptor again
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Attractive, Job. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
Possessions: 500 pp. Blue quartz (6 gp). Peridot (80 gp). Peridot (80 gp). Deep blue spinel (1400 gp). Blue sapphire (500 gp). Eye agate (6 gp). Alexandrite (1400 gp). Black pearl (1400 gp). Black star sapphire (500 gp). Banded agate (6 gp). Violet garnet (1400 gp). Obsidian (6 gp). Red garnet (110 gp). Sard (80 gp). Deep blue spinel (1400 gp). Clear bright green emerald (5000 gp). Black star sapphire (500 gp). Rich purple corundum (500 gp). Deep blue spinel (1400 gp). Zircon (80 gp). 1 Medium magic item.
Norman Garfield, Male Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy chestnut beard and wild chestnut hair. His gray eyes dart from person to person.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Rich, Attractive, Job, Criminal record. Occupation: Miller
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
Donella Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a worn and beaten armor. She wears her hair in dreadlocks. This blue eyed easterner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Sold as a small child to a brothel owner, Donella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: Retire the richest woman in the east; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Tailor
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 88 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome, Auran, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.
Radomir Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He enjoys reading and quiet.
History: Radomir lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Family. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Moss agate (6 gp). 1 Masterwork Common Melee.
Vondal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is smooth and relatively long. He is baby faced.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. In his 12th year, his parents were killed by a illithids raid, leaving Vondal alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: A deep hatred of illithids; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 70 pp. 1 Masterwork Common Melee.
Tana Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright blue dresses and hats. Her brown hair is well kept. Her eyes are blue and beady.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was raised in a plains tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: To unite with her sister.
Ideals: Athletic, Optimist. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 10 pp. Pink pearl (140 gp). Alexandrite (300 gp). Iolite (20 gp). 1 Minor magic item.
Ownka Westcott, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Merchant
Voice: Booming voice
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 sp. Azurite (8 gp). Citrine (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Naeris Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. He has silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Naeris studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Attractive, In love, Adventurer. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
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