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NPC Generator

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Advanced [show]


Art Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her black fur is singed and shortened. She wears large thick round spectacles.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She is a Lycanthrope in disguise. Art abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Entrepeneur, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Art Hummingbird, Female Tabaxi Commoner 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points -1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)12 (+1) 14 (+2)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp).


Social Check DCs


Gillyd Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey cloak and cross-gartered red stockings. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant violet.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. The war was a terrible time for her, and Gillyd does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Gillyd was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: She's looking for her big break.

Ideals: Fighting. Flaws: Depressed. Bonds: Military, Job, Adventurer. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Gillyd Morigak, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1900 sp. 1 Smokesticks.


Social Check DCs


Callie Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She typically wears a sleeveless long coat of deep red leather and dull violet iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is styled in orderly dreadlocks. She is baby faced.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Callie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Callie's mother didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her brother's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Slave, Family. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Callie Stoutman, Female Halfling Adept 6
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)7 (-2) 11 (+0)15 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Wade, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown costume with the symbols of the four houses of cards on his torso. His hair is long and red with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast forest. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: Seeks redemption; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Nature. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Peter Wade, Male Human Ranger 8
Medium (6'4") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)9 (-1) 18 (+4)9 (-1)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. Golden pearl (70 gp). Coral (70 gp). Eye agate (11 gp).


Social Check DCs


Lilith Rescue, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and she perpetually has her morningstar ready. Her silver hair is singed and shortened. Her black eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. She always tries to repair and not replace. It was this mentality that drove her into the Marshal business.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Addict, Disease. Bonds: Rich. Occupation: Marshal

Voice: Creaky witch voice

Attributes [hide]

Lilith Rescue, Female Tiefling Monk 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 9
Hit Points 44 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zanna Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She usually wears her blue robe and has her sai always slung over her shoulder. She has a slight overbite and is overall scrawny. She keeps her long silver hair kept up in a rat tail. Her eyes are hazel.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Optimist. Flaws: Shy, Disease, Racist. Bonds: Nature. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Zanna Rofferton, Female Gnome Adept 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 14
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 15 (+2)16 (+3) 13 (+1)5 (-3)
Skills History +6, Performance +0
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran, Terran
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Just what you see.


Social Check DCs


Therai Victory, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a black collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His purple hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Therai studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Ideals: Joker, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Therai Victory, Male Tiefling Fighter 5
Medium (5'11") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Carrie Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a tight fitting tan shirt and pants. His clothes are grease stained in places. His long chestnut hair reaches down to his waist. He has gleaming, smiling amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Scribe business at a young age. A gifted student he started as a Laborer, but he got bored and became a Scribe. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Carrie Sylvaranth, Male Elf Ranger 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp. Tourmaline (100 gp). Amethyst (100 gp). Moonstone (70 gp).


Social Check DCs


Ellywick Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her auburn hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Ellywick isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Ellywick studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Impeccable, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Slave. Occupation: Roofer

Voice: Rolls R's

Attributes [hide]

Ellywick Welber, Female Gnome Commoner 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Zircon (70 gp). Chrysoprase (70 gp).


Social Check DCs

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