Callybon Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Her black hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Callybon hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of a Merchant, who enjoyed hunting, Callybon was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Callybon took refuge in the large cave and found the beat up warhammer and armor she uses now. She has achieved small success as a Beggar.
Motivation: She's looking for her big break; and money/treasure
Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 12)
Armor Class 14
Hit Points 104 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. Brown-green garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cagak Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He keeps his chestnut hair in a pixie cut. His hazel eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Barber, and he later adopted a second daughter.
Motivation: His religion dominates his actions.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Military, Religious, Mentor. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Hourglass. 1 Average lock.
Ahrim Charity, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His hair is purple and very short. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Mortician business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He hasn't been sleeping well lately.
Motivation: Money/treasure; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Disciplined, Persistence. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Celestial
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Fivin Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a yellow shirt with thin black vertical stripes and tan pants. He has wavy silver hair. His thin eyebrows rest above his beady green eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a brothel owner, Fivin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Fivin was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Mentor, Military. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Red spinel (90 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp).
Howard Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a golden handlebar mustache and slicked back golden hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a slaver, Howard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out north to avoid the crime he committed. He is searching for what he claims is his rightful reward.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Flaws: Ugly. Bonds: Nature, Adventurer, Criminal record, Mentor. Occupation: Tanner
Voice: Breathy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Goblin
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Nija Blessing, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears green trousers with grey and pastel striped suspenders. She wears various colorful collared shirts. She has moderate length dark red hair. Her white eyes dart from person to person.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Bellfounder, who enjoyed hunting, Nija was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nija took refuge in the old dungeon and found the beat up sickle and armor she uses now. She's also a talented Bellfounder, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand her business
Bonds: Poor, Attractive, Has a crush, Nature, Job. Occupation: Assassin
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Dondon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a red and black handkerchief worn on his right side. He wears a deerstalker hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Dondon isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: PTSD. Bonds: Adventurer, Military. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Gnoll, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Dworic Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady brown eyes.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He struck the Spy job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Impulsive. Bonds: Job, Nature, Religious. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 94 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 400 pp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (6000 gp). A roughly beaten golden orb (150 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rinn Withrethin, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light blue in addition to tight pants. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. She tend to wears goggles to shield her eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Rinn was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She wants to meet her childhood hero; and someone believes her a fraud
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies, Adventurer. Occupation: Bricklayer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 80 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 120 pp. An abacus with copper, silver and gold markers (90 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!