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NPC Generator

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Advanced [show]


Nurkara Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her red hair is kept up in a ponytail inside a small hat. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Nurkara grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now owns her own business.

Motivation: Money/treasure; and she feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Adventurer, Job. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nurkara Trollbleeder, Female Dwarf Barbarian 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 61 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 8 (-1)13 (+1)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Isabella Remein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She has a hunchback. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: Isabella hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Animals are drawn to her, and she is able to talk to them.

History: Sold as a small child to a necromancer, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Mentor, Religious. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Isabella Remein, Female Half-Elf Paladin 8
Medium (5'5") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 6 (-2)10 (+0)
Skills History +5, Survival +1
Senses Passive Perception 8
Languages Common, Elven, Celestial, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp. Silver comb with moonstones (500 gp).


Social Check DCs


Shadow Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'3". She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. Her long black fur is drawn into a two foot long braid. Her eyes are likewise amber.

Personality: She can speak with the recently deceased. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To prove her worth to the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Shadow Treat, Female Tabaxi Monk 3
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)7 (-2) 9 (-1)16 (+3)
Skills Arcana +0, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lone Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. He carries a battered club and tarnished kukri as well. His yellow fur is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Fighting. Bonds: Job, Attractive, Military, Adventurer. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Lone Buttons, Male Tabaxi Paladin 7
Medium (5'0") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 sp. Smoky quartz (80 gp). White opal (1200 gp). Rock crystal (80 gp). 1 Minor magic item.


Social Check DCs


Crampernap Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and blonde with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. He has a dull look in his amber eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He inherited the family business which he has now maintained for 10 years.

Motivation: He's repulsed by the PC; and to be a weaver again

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Crampernap Glittergem, Male Gnome Paladin 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. Jet (130 gp). Chalcedony (50 gp). Black opal (1000 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Mugrunden Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy red crest. His gold eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's in love; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Adventurer, Has a crush. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Mugrunden Delmirev, Male Dragonborn Barbarian 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Chrysoberyl (40 gp). 1 Banded mail.


Social Check DCs


Adelard Law, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large brown jacket. His auburn hair is singed and shortened. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Navigator job and began his own company from there.

Motivation: To unite with his brother; and regain custody of his son

Flaws: Ugly, Insane. Bonds: Enemies, Military, Job, Family. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Adelard Law, Male Human Wizard 9
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 9
Hit Points 55 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Elven
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 1500 gp.


Social Check DCs


Vilberg Moreno, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His broad hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: Vilberg wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Vilberg began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: Revenge; and retire the richest man in the south

Ideals: Disciplined, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Vilberg Moreno, Male Half-Orc Commoner 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 8 (-1)12 (+1) 14 (+2)6 (-2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 5000 sp. Eye agate (9 gp). 1 Minor magic item.


Social Check DCs


Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. He keeps his silver crest in a pixie cut. His red eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Immigrant, Adventurer, Military, Nature. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Arjhan Sumnarghthrysh, Male Dragonborn Wizard 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 110 pp.


Social Check DCs

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