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NPC Generator

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Advanced [show]


Audhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized jet on her left hand. Her hair, while still mostly silver, has prominent grey streaks. Her eyes are likewise amber.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Military. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Audhild Durthane, Female Dwarf Wizard 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)18 (+4) 11 (+0)9 (-1)
Skills Investigation +6, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Halfling, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp.


Social Check DCs


Tim Rodney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a wide-brimmed hat to cover his moderate length white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Tim was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tim's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic, Depressed. Bonds: Adventurer, Military. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Tim Rodney, Male Human Rogue 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Aerdeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and he perpetually has his trident ready. His red hair has been sun bleached extensively. His eyes are amber and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Aerdeth was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: To be a Fortune-teller again.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Aerdeth Cithreth, Male Elf Paladin 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 280 gp.


Social Check DCs


Harvest Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears rags and sports a simple walking cane. Her brown fur is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Harvest wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the south; and she is not mentally stable, and does not behave rationally

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insane, Lazy. Bonds: Poor. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Harvest Paws, Female Tabaxi Sorcerer 3
Medium (4'10") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 17 (+3)12 (+1)
Skills Investigation +1, Medicine +5
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Trail Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has dyed his greying red fur a little too much giving a sharp red color. His yellow eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trail fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Fighting, Philantrophist. Flaws: Sensitive. Bonds: Military, Rich, Enemies. Occupation: Gardener

Voice: French accent

Attributes [hide]

Trail Shore, Male Tabaxi Druid 10
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 600 gp.


Social Check DCs


Ernest Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His auburn hair is styled in orderly dreadlocks. His blue eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: He is greedy.

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Slave, Mentor. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Ernest Hackney, Male Human Monk 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Medicine +3, Religion +6
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Quilla Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her chestnut hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: She is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Quilla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Doesn't want to be a Dyer and was forced into it by her family; and her spouse's relatives view her with great suspicion

Ideals: Joker. Flaws: Disease, Shy. Bonds: Mentor, Family. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Quilla Silverthread, Female Gnome Ranger 3
Small (3'6") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 19 (+4)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bree Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is also unnaturally pale. Her golden hair is lengthy and is close to two feet long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has all her life been fascinated with writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stableman arts, while her mother instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her writing dream.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Bree Thorngage, Female Halfling Wizard 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Thea Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. She has done her best to style her golden hair to look like a famous performer. She has hazel eyes and a red hat with a black feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She served in the navy to pay for her family's outstanding loans. She moved from fad to fad and when she turned 15 she discovered painting. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Slave, Military. Occupation: Cartwright

Voice: Boston accent

Attributes [hide]

Thea Reedfellow, Female Halfling Rogue 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 14 (+2)7 (-2)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Obsidian (11 gp).


Social Check DCs

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