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NPC Generator

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Advanced [show]


Zedaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His red crest is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Navigator profession.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Navigator, but he got bored and became a Marshal. Recently the stress of being a Marshal has made it difficult for him to sleep.

Motivation: A need for knowledge about a nearby landmark; and to be a navigator again

Flaws: Insomniac. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Zedaar Mohradyllion, Male Dragonborn Paladin 13
Medium (6'7") Dragonborn, Chaotic Good (CR 13)
Armor Class 10
Hit Points 116 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)8 (-1) 15 (+2)14 (+2)
Skills Athletics +6, Investigation +3
Senses Passive Perception 12
Languages
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 900 pp. Black pearl (800 gp). Citrine (50 gp). Tiger eye turquoise (5 gp). Jet (40 gp). Golden yellow topaz (800 gp). Malachite (5 gp). Chalcedony (50 gp). Moss agate (5 gp). Zircon (50 gp). Citrine (50 gp). Rock crystal (50 gp). 1 Medium magic item.


Social Check DCs


Bucklal Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). He has styled his silver hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Bucklal was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Bucklal Littlefoot, Male Halfling Rogue 14
Small (3'4") Halfling, True Neutral (CR 14)
Armor Class 14
Hit Points 57 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)6 (-2) 10 (+0)18 (+4)
Skills Stealth +8
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1 Medium magic item.


Social Check DCs


Trynnicus Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a slight overbite and is overall scrawny. He has styled his gold crest well, parting it to the right. He has several tiny emerald earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He's looking for his big break.

Ideals: Joker, Fighting, Athletic. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Trynnicus Turnuroth, Male Dragonborn Monk 3
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Athletics +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Trail Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a flattop fur cut. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trail lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is greedy; and he's looking for his big break

Flaws: Antagonistic. Bonds: Family, Adventurer, Rich. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Trail Running, Male Tabaxi Ranger 4
Medium (5'1") Tabaxi, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Roscoe, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is knotted and matted. She has several tiny amber earrings on each ear.

Personality: Elizabeth wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Miner, but she got bored and became a Mayor. She has worked as a Mayor like her father before her.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Rich, Job. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Elizabeth Roscoe, Female Human Aristocrat 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. Citrine (30 gp).


Social Check DCs


Ronobe Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears baggy green pantaloons and a brown scarf. Her dark red hair is smooth and relatively long. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised by priests from a young age. She was taken as a slave by a traveling circus and forced to perform She used her abilities to trick people and travel the world for free.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Shy. Bonds: Attractive, Slave, Religious, Mentor. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Ronobe Grief, Female Tiefling Warrior 14
Medium (6'1") Tiefling, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 108 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +5

Possessions: 6000 gp. Peridot (70 gp). Malachite (13 gp). Tiger eye turquoise (13 gp). Obsidian (13 gp). Aquamarine (200 gp). Alexandrite (200 gp). Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His long silver hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the east. Burto was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and he's attracted to the pc

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Laughs frequently while speaking

Attributes [hide]

Burto Tealeaf, Male Halfling Bard 12
Small (3'0") Halfling, Lawful Good (CR 12)
Armor Class 13
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 4000 gp. Jasper (60 gp). Obsidian (10 gp). Pink pearl (100 gp). Violet garnet (700 gp). Tiger eye turquoise (10 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears light armors faded through time and improper care. Her cinnamon fur is slicked back into a classic pompadour. She has a dull look in her green eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Five is combative with any and all who dare try her patience in the slightest.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Military. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Five Of Passion, Female Tabaxi Paladin 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)12 (+1) 14 (+2)17 (+3)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Vanuath Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to cover his moderate length white hair. His gray unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Vanuath hails from a village terrorized by giants. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Vanuath began to lead the lost caravan. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away

Ideals: Entrepeneur. Flaws: Disease, Shy, Hedonist. Bonds: Enemies. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Vanuath Paxton, Male Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 7 (-2)14 (+2)
Skills Intimidation +5, Nature +6
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Goblin, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 2 Tanglefoot bags. 4 Antitoxin. 4 Smokesticks. 1 Everburning torch.


Social Check DCs

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