Rohesia Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a simple yellow robe with tan stripes complete with hood. Her auburn hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: The child of a Interpreter, who enjoyed hunting, Rohesia was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero
Ideals: Disciplined, Opinionated. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Fortune-teller
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 4000 cp.
Arannis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.
Personality: He is happy with his job as a Fletcher. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: A powerful necromancer made him what he is. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Fletcher.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Flaws: Selfish. Bonds: Job, Mentor, Adventurer, Rich. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Elven
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
Therai Light, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has wavy white hair. His face is covered beneath a completely black helmet.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Therai lived on a farm with his mother, near the main road leading to a nearby town. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: He is wracked by social anxiety; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Family. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 13)
Armor Class 7
Hit Points 108 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 5 (-3) | 17 (+3) | 18 (+4) | 17 (+3) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Celestial, Elven, Abyssal, Giant
Attacks Melee +2 / 4d4-2, Ranged +1 / 4d4-3, Grapple -2
Possessions: Tiger eye turquoise (15 gp). Violet garnet (1400 gp). Smoky quartz (70 gp). Deep green spinel (160 gp). Eye agate (15 gp). Amber (160 gp). Violet garnet (1400 gp). Lapis lazuli (15 gp).
Rael Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears yellow cloth garments or leather armor. He keeps his silver hair in a flapper bob. His eyes are likewise brown.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and he's looking for his big break
Ideals: Athletic, Gifted. Bonds: Religious, Adventurer, Mentor. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 700 gp.
Makaria Obscure, Female Tiefling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. Her hair is greying and her face has many wrinkles. Her black eyes have a joyful gleam in them most of the time.
Personality: She exudes charisma. She is a tour de force of persuasion. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Makaria is combative with any and all who dare try her patience in the slightest.
History: Makaria lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: To be a Spy again; and to unite with her sister
Ideals: Justice. Bonds: Attractive, Family, Criminal record, Job. Occupation: Server
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1600 gp. Malachite (5 gp).
Sun Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His lavender fur is knotted and matted. His fierce blue eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.
History: Sun was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered dancing. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Hunter
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 9)
Armor Class 14
Hit Points 94 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +7
Possessions: 1900 gp. Blue quartz (14 gp). Golden yellow topaz (200 gp). Citrine (40 gp). Sardonyx (40 gp). 1 Minor magic item.
Claira Aloro, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her falchion. Her golden hair is kept up in a ponytail inside a small hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She is calm most of the time but flees social interaction. She is an amazing painter.
History: Born to a Mason, her father struggled to pay the bills. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.
Motivation: She's looking for her big break; and halfling compassion
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Backpack. 1 Average lock.
Hugolina Allerton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her brown hair is matted, messy, and big. Her eyes are green.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Animals are drawn to her, and she is able to talk to them.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Performer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Banded mail.
Engong Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear white clothing when she does not wear armor. With bright brown hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She never wears the same outfit twice, unless she absolutely has to.
History: The child of southern immigrants she idolized her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She then took over the family business and is one of the better Tanner for hire.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!
