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NPC Generator

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Jarana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With wild chestnut hair. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Roofer profession.

History: The child of a Roofer, who enjoyed hunting, Jarana was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and obtaining odd cultural elven artifacts is her passion

Bonds: Poor, Attractive, Job, Nature, Adventurer, Religious. Occupation: Junk Dealer

Voice: Squeaky

Attributes [hide]

Jarana Aranore, Female Dwarf Cleric 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 700 sp. Citrine (30 gp).


Social Check DCs


Bucklal Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy red pantaloons and a black scarf. His auburn hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Spice Merchant soon after.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Military, Job. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Bucklal Jamjar, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 17 (+3)5 (-3)
Skills Deception +0, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Kody Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. His hair is always cut to a buzz. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.

History: He is a Maurezhi in disguise. He worked as a nervous Knight and found it very stressful. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insomniac. Bonds: Adventurer, Job, Enemies. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Kody Accord, Male Half-Elf Druid 2
Medium (4'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 110 gp.


Social Check DCs


Audhild Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in grey turtlenecks beneath a green coat with white slacks. She has no hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sold as a small child to a slaver, Audhild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear; and halfling compassion

Flaws: Ugly, Antagonistic, Fearful, Racist. Bonds: Mentor. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Audhild Durthane, Female Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 2000 cp.


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of hand crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly white, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.

History: He got into the Servant business at a young age. From there he went from mercenary job to mercenary job. He became a Servant soon after.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Fighting, Gifted. Flaws: Emotional. Bonds: Job, Adventurer, Has a crush. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Sapply Albaratie, Male Gnome Cleric 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. 2 Thunderstones.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. With bright golden hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Harbek was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Harbek's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Harbek Aranore, Male Dwarf Fighter 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Millicent Enfield, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her moppish red hair is in a traditional bowl cut. She wears a mask on her face.

Personality: Always inclined to offer people food she seems plenty friendly. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Philantrophist. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Millicent Enfield, Female Human Ranger 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 8 (-1)16 (+3)
Skills Medicine +1, Performance +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Healer’s kit.


Social Check DCs


Manea Clever, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her dark red hair is still thick. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Manea's homeland. Manea decided to take the middle way and become a bodyguard. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and she wants nothing more than to rejoin the army

Ideals: Optimist, Fighting. Bonds: Attractive, Military, Immigrant. Occupation: Bookbinder

Voice: Smooth and feminine

Attributes [hide]

Manea Clever, Female Tiefling Ranger 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +1, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp.


Social Check DCs


Azza Caution, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'0", this woman wears a simple green robe with black stripes complete with hood. Her dark red hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Azza never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Opinionated. Bonds: In love, Poor, Adventurer, Family. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Azza Caution, Female Tiefling Rogue 4
Medium (6'0") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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