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NPC Generator

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Advanced [show]


Oolah Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports a flattop hair cut. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is greedy; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Rich, Attractive, Adventurer, Mentor. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Oolah Graeme, Female Half-Orc Rogue 4
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 9
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4

Possessions: 400 gp. Golden yellow topaz (1100 gp). Star ruby (400 gp). Alexandrite (1100 gp).


Social Check DCs


Zedaar Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black crest is knotted and matted. He has red eyes and a black hat with a grey feather.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Zedaar hails from a village terrorized by gnolls. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Mentor. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Zedaar Lhamboldennish, Male Dragonborn Warlock 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 15 (+2)15 (+2)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1600 gp. Red-brown spinel (100 gp). 1 Minor magic item.


Social Check DCs


Damakos Harm, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is red and curly. His gold eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Halfling artifacts is his passion.

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer, Slave. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Damakos Harm, Male Tiefling Druid 6
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)17 (+3) 15 (+2)15 (+2)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Orc, Giant
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp.


Social Check DCs


Aym Flight, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She is well dressed, constantly wearing a black suit, brown shirt, and black tie. She has a hunchback. Her hair is short and black. She has white eyes and a black hat with a brown feather.

Personality: Aggressive, abrasive, and angry, Aym embodies much of what other species detest in the Tieflings. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth she was tutored by a cruel and relentless mentor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like her out of the picture; and she's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Aym Flight, Female Tiefling Cleric 8
Medium (4'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Stealth +3
Senses Passive Perception 9
Languages Common, Infernal, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. A roughly beaten golden orb (110 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erevan Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of magic on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His silver hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Some 4 years later his spouse died after the birth of his son. Heartbroken, Erevan never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Attractive, Military, Immigrant, In love. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Erevan Aloro, Male Elf Barbarian 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Galinndan Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. He has black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Sculptor soon after.

Motivation: Sabotage a competitor; and expand his business

Flaws: Shy, Insane. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Galinndan Yaeldrin, Male Half-Elf Fighter 5
Medium (5'8") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Nature +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Jasper (70 gp). Chalcedony (70 gp). Jade (40 gp).


Social Check DCs


Egelina Ariessus, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely yellow suit with green socks and a vest with buckled shoes. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise brown.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Egelina was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Egelina has worked very hard to control her curse. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away.

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Enemies, Poor. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Egelina Ariessus, Female Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: Sard (30 gp).


Social Check DCs


Moon Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her lavender fur is heavily combed to the right. Her eyes are yellow and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Moon was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. After a long history of fighting, Moon and her spouse have recently divorced.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Opinionated. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Moon Thunder, Female Tabaxi Bard 10
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +6, Medicine +6
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1100 gp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Three In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He typically wears brown cloth garments or leather armor. He wears his yellow fur up. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Three lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.

Motivation: He is greedy; and his relatives are trying to arrange a marriage

Ideals: Athletic. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Three In the Storm, Male Tabaxi Paladin 10
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Just what you see.


Social Check DCs

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