Ethereal Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Glassblower. He wears a small hat to cover his moderate length red fur. His copper eyes are slightly larger than normal.
Personality: Ethereal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He became a Glassblower soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Glassblower
Voice: Timid voice
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +6
Possessions: Brass mug with jade inlays (300 gp). Silver comb with moonstones (700 gp).
Traulam Yaeldrin, Female Elf [Permalink]
Personal [hide]
Description: An older woman who is wearing a tight blue one piece outfit complete with pants, hood, and a cape, she is not a threatening figure. She has wavy blonde hair. Her amber eyes dart from person to person.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She got into the Miner business at a young age. She found a children's book about a Elf Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she is wracked by social anxiety
Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Watson, Female Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her auburn hair in a pixie cut. Her blue eyes dart from person to person.
Personality: She is happy with her job as a Banker. She turns her eye from what people do, preferring to live and let live. She feeds upon the attention of others.
History: Sarah lived on a farm with her mother, near the main road leading to a nearby town. Sarah was born on a far southern forest where she grew up under the tutelage of her mother, an expert Banker. She moves from town to town, unable to find a place to settle.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her relatives are trying to arrange a marriage
Bonds: Rich, Job, Attractive, Family, Immigrant, Criminal record. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 47 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Grai Bradford, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her golden hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Religious, Mentor. Occupation: Detective
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp.
Harvest Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Shy, Disease. Bonds: Poor, Religious. Occupation: Adventurer
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 300 sp.
Meriele Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her brown hair is singed and shortened. She has a dull look in her green eyes.
Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Meriele grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has dedicated herself to building a better trade route.
Motivation: To settle down with her crush; and she would like to get married and retire
Flaws: Ugly, Racist. Bonds: Has a crush, Adventurer. Occupation: Farmer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Sylvan, Terran
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 pp.
Ronk Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Spice Merchant. He also hits on women, regardless of circumstances.
History: Ronk hails from a village terrorized by orcs. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in scythe use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ronk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Enemies. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 11 (+0) | 7 (-2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bune Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. She keeps her long white hair kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She dislikes all the random violence that takes place in the south. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Bune was raised in a hard working conservative environment. Bune was born on a far southern mountains where she grew up under the tutelage of her father, an expert Roofer. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Immigrant. Occupation: Roofer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Hubert Milton, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit, and carries lances. His golden hair is drawn into a tight pony tail with a card scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: Hubert lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his absent mother
Ideals: Fighting, Artistic. Flaws: Greedy. Bonds: Family, Nature. Occupation: Mason
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 390 gp.
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Their contribution stands as a beacon of hope for all adventurers!