Zook Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and black robe with the hood down. His hair is white and very short. His brown eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Zook grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Zook was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Zook and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Military, Criminal record. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 400 gp.
Beatrice Winterbourne, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair, while still mostly chestnut, has prominent grey streaks. She has gleaming, smiling gray eyes.
Personality: This woman loves painting and to teach people painting more than just about anything. She plays an instrument quite well.
History: Beatrice was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and she wants to meet her childhood hero
Ideals: Artistic. Bonds: Family, In love, Adventurer. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 10 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 4 (-3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: Malachite (13 gp). Banded agate (13 gp).
Tana Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is chestnut and curly. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Tana lived on a farm with her father, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Barrister.
Motivation: Wants to work out more often; and her relatives are trying to arrange a marriage
Ideals: Fighting, Athletic, Philantrophist. Bonds: Job, Family. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 87 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: 600 gp. Aquamarine (800 gp). Black pearl (800 gp). Smoky quartz (30 gp).
Ahrim Blur, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears bulky green painted plate armor. His silver hair is still thick. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic, Gifted. Flaws: Disease, Ugly. Bonds: Job. Occupation: Unemployed
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 pp.
Helja Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a grey collared shirt and white skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is an epitome of beauty. She has wavy black hair. Her skin is flawless and her green eyes scan people very quickly.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born several months after her father was called into army service. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: She is content.
Flaws: Mundane, Impulsive. Bonds: Attractive, Military, Debt. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Gormogord Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. His brown eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: The child of southern immigrants he idolized his father. He has had some formal music training, and achieved minor success. He was granted divine powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and a deep hatred of illithids
Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Rhodochrosite (12 gp). Blue quartz (12 gp).
Marigold Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her brown hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an athlete and attended two major summer competitions. She never won. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Athletic, Optimist. Flaws: Insomniac. Bonds: Religious. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 39 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 3000 gp. Brown-green garnet (110 gp). Brown-green garnet (110 gp). Golden pearl (110 gp). Freshwater pearl (7 gp). Fire opal (1400 gp). 1 Minor magic item.
Hugolina Franklin, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'6". She wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has white hair. Her fierce violet eyes like to dwell on things.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she is unsatisfied with her job
Flaws: Antagonistic, Insane. Bonds: Criminal record, Job. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Theriatis Hanali, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His hair, while still mostly brown, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He believes the world needs to unite to get rid of drow once and for all.
History: Theriatis was raised in a hard working conservative environment. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He inherited the family business which he has now maintained for 6 years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Addict, Shy. Bonds: Enemies, Job, Immigrant. Occupation: Miller
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!