Baelitae Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She has a slight overbite and is overall scrawny. Her red hair is kept up in a ponytail inside a top hat. She wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Baelitae was born with her mother's beautiful face. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her arcane talents. She inherited the family business which she has now maintained for 11 years.
Motivation: To find somewhere to settle down; and further expansion of business
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Quillathe Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a tan armored body suit, with a simple violet line shooting up and back down. Her whole body is exceptionally muscular. She has a long red ponytail with little hanging trinkets. She is very pretty but has cold, dead eyes.
Personality: She is calm most of the time but flees social interaction. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of eastern immigrants she idolized her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Stylist like her father before her.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Shy. Bonds: Immigrant, Attractive, Slave. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 18 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Goblin, Dwarven, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Donella Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear flannel. Her hair is white and very short. Her eyes are amber and beady.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Donella was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donella took refuge in the large cave and found the beat up shortspear and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Poor, Adventurer. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 3000 cp. 1 Half-Plate.
Aline Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. Her golden hair is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: She is calm most of the time but flees social interaction. She is an amazing painter.
History: When she was but 3 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She was granted martial powers by her dying sister.
Motivation: Many gnolls want her driven away; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Fletcher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 14)
Armor Class 12
Hit Points 29 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 700 pp. Fiery yellow corundum (900 gp). Coral (80 gp). Azurite (10 gp). Rose (40 gp). Jasper (40 gp). Violet garnet (1000 gp). Deep green spinel (80 gp).
Rinn Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. Her head has been shaved. She has several tiny emerald earrings on each ear.
Personality: Always inclined to offer people food she seems plenty friendly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Shoemaker
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gadreel Turmoil, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear flannel, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is a ruthless business woman, a trait she acquired from her father.
History: Gadreel was born in the south. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a weaver and was forced into it by her family
Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 10000 cp. Golden yellow topaz (300 gp). Eye agate (14 gp). 1 Minor magic item.
Alice Kemmerer, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She is muscular with a powerful set of arms. Her hair, while still mostly auburn, has prominent grey streaks. Her hazel eyes are slightly larger than normal.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Alice is combative with any and all who dare try her patience in the slightest.
History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Cook like her father before her.
Motivation: To settle down with her crush; and she is unsatisfied with her job
Ideals: Fighting, Justice. Bonds: Adventurer, Job, Has a crush. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 58 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
Possessions: Just what you see.
Numba Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are a pleasant amber.
Personality: Aggressive, abrasive, and angry, Numba embodies much of what other species detest in the Gnomes. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Mason, who enjoyed hunting, Numba was taken on many hunting expeditions. Numba liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is searching for what she claims is her rightful reward.
Motivation: She wants to meet her childhood hero; and to protect her home
Flaws: Antagonistic. Bonds: Nature, Adventurer, Guardian. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp. Brass mug with jade inlays (200 gp).
Sora Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. She has dyed her greying copper crest a little too much giving a sharp copper color. Her gold eyes lackadaisically let the world flow into them.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Sora lived on a farm with her father, near the main road leading to a nearby town. Her martial abilities were realized during a raid on her village. Due to her spouse's obsession with being a Knight they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Athletic, Optimist, Gifted. Bonds: Family. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 1300 sp. Banded agate (6 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
