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NPC Generator

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Advanced [show]


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she usually wears her pastel robe and has her scimitar always slung over her shoulder, and is pretty ugly. She keeps her lavender fur in a flapper bob. She has green eyes and a pastel hat with a tan feather.

Personality: She is irascible and easily irritated. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a daughter. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, In love. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Spring Blossom, Female Tabaxi Ranger 5
Medium (6'1") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Zykroff Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. Her scarlet crest is lengthy. She has several tiny jet earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She uses divination through singing.

History: Gifted from a young age, Zykroff studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Zykroff Fharngnarthnost, Female Dragonborn Sorcerer 5
Medium (6'4") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 8 (-1)10 (+0)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Amethyst (80 gp).


Social Check DCs


Nimble On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her orange fur is kept up in a ponytail inside a deerstalker hat. She wears round tiny glasses practically rammed into her face.

Personality: This woman loves singing and to teach people singing more than just about anything. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption.

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Immigrant. Occupation: Navigator

Voice: German accent

Attributes [hide]

Nimble On the Mountaintop, Female Tabaxi Expert 16
Medium (4'11") Tabaxi, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 67 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills History +7, Nature +7
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 3000 gp. Sapphire pendant on gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled anklet (4000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Saphara Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, green cloak. She has wavy blue crest. She wears round tiny glasses practically rammed into her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a ruthless business woman, a trait she acquired from her father.

History: Gifted from a young age, Saphara studied abroad. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 13 years.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Saphara Lhamboldennish, Female Dragonborn Bard 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)5 (-3) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûglûk Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His silver hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Flaws: Racist, Insane. Bonds: Attractive, Family, Immigrant. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Mûglûk Hartford, Male Half-Orc Druid 7
Medium (6'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 1000 sp. Azurite (12 gp).


Social Check DCs


Ratbag Coombs, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. With a patchy auburn beard and wild auburn hair. His eyes are violet and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Ratbag lived on a farm with his father, near the main road leading to a nearby town. A freak accident while working with his Brewer father left him crippled. During his travels, Ratbag and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ratbag discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ratbag fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Marry his sister to traveling adventurers; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Family, Adventurer. Occupation: Fletcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ratbag Coombs, Male Half-Orc Druid 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Marley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He very much looks the part of a Blacksmith. His white hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He became a Blacksmith soon after.

Motivation: Money/treasure; and to be a butcher again

Ideals: Entrepeneur, Artistic. Bonds: Job, Family, Rich. Occupation: Blacksmith

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Marley, Male Human Adept 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Hartford, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses like a well dressed Assassin does. His skin is also unnaturally pale. He wears his hair in dreadlocks. His ears are large.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bertram was born in the south. At a young age he loved to build and create. When Bertram reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Assassin soon after.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Hartford, Male Human Expert 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frouse Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. His hair is short and chestnut. He is very pretty but has cold, dead eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, his parents were killed by a brigands raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Frouse Sympony, Male Gnome Wizard 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 16 (+3)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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