Thamuz Revile, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is lengthy. This silver eyed southerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. Thamuz was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Map Maker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Flaws: Insomniac, Ugly. Bonds: Rich, Family, Immigrant. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A silver and pearl hairclip (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Andraste Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a violet collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. Her violet unseeing eyes seem to look past you.
Personality: Always inclined to offer people food she seems plenty friendly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Disease, Secretive. Bonds: Rich, Family. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Suhnae Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With bright silver hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Suhnae does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He became a Sculptor soon after.
Motivation: He has money and likes to spend it.
Flaws: Depressed. Bonds: Rich, Attractive, Job, Military. Occupation: Sculptor
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Ootah Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fancy black dress. Her chestnut hair is kept up in a ponytail inside a small hat. Her eyes are green and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to fit into much smaller and tighter spaces than normal.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Rich, Job. Occupation: Farmer
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
Mormo Temerity, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries hammers. His hair is silver and very short. His eyes, though not visible through his cowl, are white.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Mason, Mormo learned a great deal about his mother's area of expertise. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He's also a talented Fortune-teller, but doesn't like to broadcast it.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Fighting. Bonds: Nature, Job, Enemies, Adventurer. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1800 sp.
Uraim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and revenge
Ideals: Passionate, Gifted. Bonds: Family, Rich, Enemies. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Purson Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a black poncho over his likewise colored trousers and shirt. He has no hair. His fierce white eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He uses divination through singing.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been a successful dealer in antiques buying low and selling high.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 110 pp. Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Thervan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With a patchy white beard and wild white hair. He has a dull look in his green eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy and tries to find solutions quickly.
History: Thervan hails from a village terrorized by goblins. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Flaws: Lazy. Bonds: Attractive, Enemies, Slave. Occupation: Spy
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp.
Morana Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'0" has a big stupid grin on her face most of the time. She wears a lot of dark rich colors, with gold accents. With bright golden hair. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Morana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC.
Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Slave, Nature. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Silk rope.
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Their contribution stands as a beacon of hope for all adventurers!
