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NPC Generator

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Advanced [show]


Nordak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Philantrophist. Bonds: Poor. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Nordak Deepdelver, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 7 (-2)6 (-2)
Skills Religion +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin blue vertical stripes and black pants. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the south to a Seamstress, Ernest learned a great deal about his father's area of expertise. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has achieved small success as a Seamstress.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Pacifist, Gifted. Flaws: Impulsive. Bonds: Immigrant, Job. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Ernest Brixton, Male Human Warlock 10
Medium (5'2") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 23 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 150 pp. Fiery yellow corundum (1200 gp). Deep green spinel (160 gp). Black pearl (800 gp). Black pearl (800 gp). Red garnet (160 gp). Silver pearl (160 gp). Star rose quartz (40 gp). Tourmaline (160 gp).


Social Check DCs


Balimaar Anderton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his red hair well, parting it to the right. His blue eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a wizard, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Fighting. Bonds: Religious, Mentor, Rich. Occupation: Spy

Voice: Pronounces O like U

Attributes [hide]

Balimaar Anderton, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp. Moonstone (60 gp). 7 Acid flasks.


Social Check DCs


Greeba Dumph, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she very much looks the part of a Shepherd. Her hair is greying and her face has many wrinkles. Her gray unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is used to getting what she wants. In part because she is a meticulous planner.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Expand her business; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease, Shy. Bonds: Job, Rich. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Greeba Dumph, Female Half-Orc Druid 4
Medium (4'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gardain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has blonde hair. His blue eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.

History: He comes from a rich western family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Fighting, Impeccable. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Gardain Loderr, Male Dwarf Aristocrat 10
Medium (4'2") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Insight +5, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1700 gp. Jade (140 gp). Star ruby (1500 gp). Onyx (80 gp). Black pearl (600 gp). Moss agate (5 gp). Coral (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osah Flaw, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a lot of dark rich colors, with gold accents. She wears her dark red hair down. Her eyes are red.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Osah lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and her spouse's relatives view her with great suspicion

Ideals: Passionate. Bonds: Attractive, Religious, Family, Rich. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Osah Flaw, Female Tiefling Adept 2
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 16 (+3)6 (-2)
Skills Deception +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp.


Social Check DCs


Nyx Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She has styled her red hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing herself, she comes off as nervous. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village she learned the ways of the warrior from her mother. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Immigrant, Criminal record. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Nyx Umbodoben, Female Gnome Rogue 7
Small (3'5") Gnome, Lawful Evil (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: 10000 sp. Carnelian (50 gp).


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his red fur to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: When he was but 5 years old his parents immigrated from the east. He went to a religious school and was inspired by the priests there in charitable deeds. He left for the east, certain he would find work there.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Bonds: Attractive, In love, Immigrant, Religious. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Lone Of Claws, Male Tabaxi Paladin 14
Medium (5'10") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 122 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 12 (+1)16 (+3)
Skills Athletics +4, Intimidation +8
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Raymond Melancon, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'6". He wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time, and his gloved hand is found clutching a lance. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Bonds: Attractive, Job, Rich, Criminal record. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raymond Melancon, Male Half-Elf Adept 14
Medium (5'6") Half-Elf, True Neutral (CR 14)
Armor Class 9
Hit Points 68 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)4 (-3) 12 (+1)12 (+1)
Skills Deception +6, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333

Possessions: 4000 gp. Deep blue spinel (1300 gp). Amethyst (130 gp). Golden pearl (130 gp). Tourmaline (130 gp).


Social Check DCs

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