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NPC Generator

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Advanced [show]


Emma Estevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow trousers with blue and grey striped suspenders. She wears various colorful collared shirts. She is physically well-built. Sporting a white mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She became a Mercenary soon after.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Depressed. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Emma Estevan, Female Half-Elf Rogue 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp.


Social Check DCs


Miles Shelley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his brown hair well, parting it to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Miles took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Nature. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Miles Shelley, Male Human Commoner 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Elama Hanali, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket, and carries bows. She wears her golden hair up in a very large beehive style do. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. After coming to the age of reason, Elama took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is searching for what she claims is her rightful reward.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural halfling artifacts is her passion

Ideals: Fighting, Gifted. Flaws: Addict, Antagonistic. Bonds: Military, Adventurer. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Elama Hanali, Female Elf Wizard 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points -3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 3 (-4)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his axe ready. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.

History: John was born in the east. At a young age he loved to build and create. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants to meet his childhood hero

Ideals: Fighting, Persistence. Flaws: Disease, Terse. Bonds: Adventurer. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

John Hackney, Male Human Wizard 5
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)17 (+3) 10 (+0)11 (+0)
Skills Performance +3, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 600 gp. Golden yellow topaz (900 gp). Fire opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a green poncho over her likewise colored trousers and shirt. Her bronze crest is long and unkept. Her eyes, though not visible through her cowl, are red.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Vezera Beryntolthropal, Female Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)12 (+1) 15 (+2)15 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: White pearl (110 gp). Bloodstone (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Nithther Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. He is physically well-built. His crest is brass and curly. He has a dull look in his gold eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Paladin school at a young age so that he could practice his psionic talents. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nithther fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Flaws: Disease, Fearful. Bonds: Attractive. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Nithther Wystongjiir, Male Dragonborn Paladin 11
Medium (6'4") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 11
Languages Common, Celestial, Giant, Aquan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2000 gp. Red garnet (70 gp). Red garnet (70 gp). Lapis lazuli (4 gp). Blue star sapphire (600 gp). Chalcedony (60 gp). Banded agate (4 gp). Bloodstone (60 gp). Golden yellow topaz (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nykkan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his left hand. His black crest is heavily combed to the left. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west. He was an apprentice working in his father's forge. He has achieved small success as a Sellsword.

Motivation: He'd like to take his coworkers down a peg.

Bonds: In love, Job, Rich, Immigrant. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Nykkan Jerynomonis, Male Dragonborn Cleric 4
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 9 (-1)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Makaria Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her purple hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Makaria does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Makaria was left her mother's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.

Motivation: She loathes her own lifestyle; and to reunite with her old friends

Ideals: Philantrophist. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Makaria Brilliance, Female Tiefling Bard 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Medicine +2, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 80 gp.


Social Check DCs


Ghesh Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy black suit. He wears a feathered hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving Ghesh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised by priests from a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, Family, Religious, Mentor. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Ghesh Orexijandilin, Male Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 260 gp. Deep green spinel (50 gp). Jet (50 gp). Chrysoberyl (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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