Delebean Dunben, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is styled in orderly dreadlocks. He has a dull look in his violet eyes.
Personality: Delebean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. When he's not drinking or sleeping the drinks off, he's doing writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Navigator, but he got bored and became a Painter. He struck the Painter job and began his own company from there.
Motivation: A deep hatred of brigands; and revenge
Ideals: Impeccable, Artistic. Bonds: Immigrant, Job, Enemies. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Chalcedony (50 gp).
Tharivol Radcliffe, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow armored body suit, with a simple red line shooting up and back down. His skin is fair and his fingers are delicate and long. His hair, while still mostly black, has prominent grey streaks. His skin is flawless and his blue eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Tharivol was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Attractive, Adventurer, Job. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 10000 cp.
Panana Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears tight fitting clothing which further accentuates her frame. Her hair, while still mostly brown, has prominent grey streaks. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.
History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Panana took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Logical. Bonds: Attractive, Poor, Job. Occupation: Servant
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 46 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 8 (-1) | 11 (+0) | 19 (+4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Elven, Halfling
Attacks Melee -1 / 2d8-4, Ranged +2 / 2d8-1, Grapple -1
Possessions: 500 gp. Fire opal pendant on a fine gold chain (2400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A silver and pearl hairclip (100 gp).
Barendd Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His white hair is cut short. His brown eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. He is lazy, self-centered, vain, and jealous.
History: He got into the Baker business at a young age. He worked as a nervous Baker and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor.
Flaws: Selfish, Mundane. Bonds: Guardian, Job. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 7 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Carrie Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He dresses well, typically a more casual-formal manner. His red hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: Carrie hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Artistic, Fighting. Flaws: Fearful. Bonds: Attractive. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 80 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 220 pp. Rose (50 gp). Red-brown spinel (80 gp). Rhodochrosite (12 gp). Amethyst (80 gp). Jade (80 gp). Jet (80 gp). Azurite (12 gp). Alexandrite (1100 gp). Smoky quartz (50 gp). 1 Minor magic item.
Ekemon Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blue hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in a small village he learned the ways of the warrior from his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ekemon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Ignan, Celestial, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Rosamund Barney, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown shirt with thin grey vertical stripes and brown pants. Her brown hair is styled in orderly dreadlocks. Her eyes, though not visible through her cowl, are green.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Rosamund lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 900 gp.
Koeth Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports yellow clothing, slightly heavier than average wear. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. He wears an eyepatch.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the west to a Bellfounder, Koeth learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Bellfounder job and began his own company from there.
Motivation: Wants to open a new tavern; and he's repulsed by the pc
Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 6 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Shivering Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown trousers with black and red striped suspenders. He wears various colorful collared shirts. His fur is white and curly. He has a tattooed face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well; and he wants to meet his childhood hero
Ideals: Passionate, Optimist. Bonds: Rich, Adventurer, Family. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Orc, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!