Gennal Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue coat over a black low-cut shirt, and a small hat upon his head. His red hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gennal hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against giants; and to be a shoemaker again
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Sculptor
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 sp.
Hamil Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has no hair. His gray eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Hamil was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Aquan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 90 pp.
Rolf Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown vest and prefers tan and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is still thick. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Rolf is combative with any and all who dare try his patience in the slightest.
History: Rolf was raised in a hard working conservative environment. He worked as a nervous Bricklayer and found it very stressful. He has achieved small success as a Bricklayer.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Job, Slave. Occupation: Bricklayer
Voice: Nasally tone
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. 1 Banded mail.
Antrara Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her green crest is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.
History: Antrara was born with her father's beautiful face. She was taken as a slave by a traveling circus and forced to perform She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Slave, Rich. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 40 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 80000 cp. Blue quartz (15 gp). Sardonyx (50 gp). Amethyst (160 gp). Violet garnet (200 gp). Chrysoprase (50 gp). Obsidian (15 gp).
Ellywick Welber, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on her right hand. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise blue.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her father was called into army service. A gifted student she started as a Roofer, but she got bored and became a Layabout. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Ugly. Bonds: In love, Job, Military. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 13000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate.
Fragrant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His gray fur is lengthy. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He has taken up work as a Apothecary and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: PTSD. Bonds: Adventurer, Criminal record, Job. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 71 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +9
Possessions: 400 pp. Gold dragon comb with red garnet eye (1700 gp). Black velvet mask with numerous citrines (40 gp). Cloth of gold vestments (40 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Solid gold idol (600 gp). Old masterpiece painting (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A silver and pearl hairclip (70 gp). Brass mug with jade inlays (200 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.
Donella Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her silver hair is cut jaggedly and amateurishly. Her eyes are a pleasant gray.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered south to less war torn lands. She became a Locksmith soon after.
Motivation: An old rival family wants her found; and sabotage a competitor
Flaws: Antagonistic, PTSD. Bonds: Job, Religious, Family. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 19 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp.
Eva Royal, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears an entirely brown suit with grey socks and a vest with buckled shoes. Her white hair is wavy and long. She wears an eyepatch.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Spice Merchant
Voice: Australian accent
Attributes [hide]
Medium (4'10") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 25 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Matilda Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is styled in orderly dreadlocks. She has gleaming, smiling gray eyes.
Personality: Matilda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Matilda lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She doesn't get along with people that don't share her tastes; and marry her brother to traveling adventurers
Ideals: Fighting, Extrovert, Impeccable. Bonds: Family. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Jasper (30 gp). Lapis lazuli (9 gp). Sard (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
