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NPC Generator

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Advanced [show]


Delre Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a grey armored body suit, with a simple black line shooting up and back down, and sports empty pouches on her belt. She has no hair. She tend to wears goggles to shield her eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Gifted from a young age, Delre studied abroad. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Delre Orcfoe, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)14 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 70 pp.


Social Check DCs


Mastema Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is white, silky, and of moderate length. Her skin is flawless and her white eyes scan people very quickly.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She has a habit of throwing herself into exceedingly dangerous situations.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Mastema was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mastema was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Several ex partners dislike her way of doing things and want revenge; and many dire rats want her driven away

Flaws: Impulsive. Bonds: Poor, Attractive, Enemies, Military. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Mastema Conviction, Female Tiefling Wizard 4
Medium (5'0") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)8 (-1) 11 (+0)20 (+5)
Skills Insight +2, Performance +7
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Marbas Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in collared shirts and wears a proper scarf over his head. His blue hair is matted, messy, and big. His silver eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Shy, PTSD. Bonds: Slave, Family. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Marbas Destiny, Male Tiefling Aristocrat 7
Medium (6'9") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Brown-green garnet (40 gp). Hematite (14 gp).


Social Check DCs


John Payton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His hair is long and auburn with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, John studied abroad. His divine abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants.

Ideals: Gifted. Flaws: Addict, Sensitive. Bonds: Enemies. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

John Payton, Male Human Bard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Acrobatics +0, Investigation +4
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 20 gp.


Social Check DCs


Audhild Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her blue eyes lackadaisically let the world flow into them.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She never wears the same outfit twice, unless she absolutely has to.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has built up a small fortune and can afford her own way.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Bonds: Rich, Enemies, Religious, Mentor. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Audhild Caebrek, Female Dwarf Wizard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 6 (-2)3 (-4)
Skills Acrobatics +5, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs


Gynnie Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a large red jacket, and is pretty ugly. She has white hair. Her fierce gray eyes like to dwell on things.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: Gynnie was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Actor. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Job, Enemies. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Gynnie Greenleaf, Female Halfling Wizard 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)18 (+4) 15 (+2)12 (+1)
Skills History +7, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan, Orc, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 600 gp.


Social Check DCs


Serpent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and carries ceremonial daggers. Her fur, while still mostly gray, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She will rave to anyone who will listen. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the south to a Weaver, Serpent learned a great deal about her mother's area of expertise. She worked as a nervous Weaver and found it very stressful. She struck the Weaver job and began her own company from there.

Motivation: To be a Apothecary again; and she is unsatisfied with her job

Ideals: Fighting, Optimist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Serpent Of Claws, Female Tabaxi Warrior 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)15 (+2) 9 (-1)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Eldeth Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'1". She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and auburn. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She loves telling others what to do and how they should feel about things. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father took her hunting and taught her how to get in the mind of other creatures. She struck the Dyer job and began her own company from there.

Motivation: She desires power and/or immortality; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Opinionated, Gifted. Bonds: Nature, Job, Adventurer. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Eldeth Brawnanvil, Female Dwarf Wizard 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Smoky quartz (80 gp). 3 Thunderstones.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Sailor. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Morgran took refuge in the large cave and found the beat up flail and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Attractive, Nature. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Morgran Dankil, Male Dwarf Monk 8
Medium (4'1") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 7 (-2)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 30 pp. Jasper (20 gp). Red spinel (100 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp).


Social Check DCs

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