Kilvar Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly axes and scimitars. His long white hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Pacifist, Logical, Impeccable. Bonds: Rich, Criminal record, Family. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Olunt Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses like a well dressed Bather does. He has done his best to style his blonde hair to look like a famous performer. His gray eyes are slightly larger than normal.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.
History: Olunt was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Job, Family, Adventurer, Criminal record. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Orryn Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears tattered old clothes, and his gloved hand is found clutching a spear. His hair is long and golden with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has brown eyes and a blue hat with a pastel feather.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Orryn studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and to be a assassin again
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Job, Rich. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 88 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran, Druidic
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 5000 gp. Star rose quartz (40 gp). Golden pearl (120 gp). Fire opal (600 gp). Azurite (6 gp). Carnelian (40 gp). Alexandrite (1600 gp). Sard (40 gp). Blue sapphire (600 gp). Banded agate (6 gp). Onyx (40 gp). Alexandrite (1600 gp). Banded agate (6 gp). Amber (120 gp). Moss agate (6 gp). Rhodochrosite (6 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her yellow fur is lengthy. She has several tiny emerald earrings on each ear.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Shifting was born with her father's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Ideals: Athletic, Philantrophist. Bonds: Rich, Attractive, Adventurer. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Violet garnet (700 gp). Rose (20 gp).
Morkral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was always a brilliant, if unscrupulous mind. Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Logical. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 10 (+0) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp. Cloth of gold vestments (140 gp).
Pogranix Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a black cloak and cross-gartered white stockings. She sports a flattop crest cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She has always had a great fascination with Tiefling culture. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born several months after her mother was called into army service. Pogranix was born on a far northern mountains where she grew up under the tutelage of her mother, an expert Shepherd. She got away from her former life and has fallen to alcoholism.
Motivation: Tiefling compassion.
Flaws: Racist, Addict. Bonds: Attractive, Immigrant, Military. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 34 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
Possessions: 800 gp. Coral (90 gp). Chalcedony (60 gp). Malachite (11 gp). Red spinel (90 gp). Brown-green garnet (90 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item.
Damaia Hope, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple green robe with tan stripes complete with hood. Her white hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: Stoic and calm, she prefers to meditate than take action. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A powerful wizard made her what she is. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined. Bonds: Immigrant, Rich, Mentor, Attractive. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Half-Plate.
Osco Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. His auburn hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the north, but his parents moved at a very young age to the south. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he feels threatened by others
Flaws: Hedonist, Fearful. Bonds: In love, Criminal record, Immigrant. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 9)
Armor Class 15
Hit Points 43 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +0 / 3d4-3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 170 pp. Blue quartz (12 gp). Black pearl (300 gp). Sard (40 gp). Hematite (12 gp). Red-brown spinel (150 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a faded coat and loose pants complete with small hat. Her red fur is heavily combed to the left. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She comes from a rich eastern family. Cursed with a spirit at a very young age, Flame has worked very hard to control her curse. She now mingles about in high society.
Motivation: To share knowledge with the world; and she is greedy
Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bellfounder
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
