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NPC Generator

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Advanced [show]


Fargas Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. He has no hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. Fargas was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bricklayer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Fargas Fastfoot, Male Halfling Commoner 12
Small (2'11") Halfling, Lawful Evil (CR 12)
Armor Class 13
Hit Points 12 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Arcana +6, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Fiery yellow corundum (600 gp). Lapis lazuli (10 gp). Deep blue spinel (900 gp). Banded agate (10 gp). Obsidian (10 gp).


Social Check DCs


Radomir Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is cut jaggedly and amateurishly. This blue eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He got into the Fletcher business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Fletcher.

Motivation: He feels threatened by others.

Flaws: Hedonist, Fearful. Bonds: Poor, Job, Nature. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Radomir Hilltopple, Male Halfling Expert 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 10 (+0)14 (+2)
Skills Medicine +3, Nature +1
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His auburn hair is drawn into a tight pony tail with a rose scrunchie. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Vonbin has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his sister

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Vonbin Torunn, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 50 pp.


Social Check DCs


Mhurren Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair up in a very large beehive style do. His brown eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Mhurren took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Gifted. Flaws: Secretive, Shy. Bonds: Poor. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Mhurren Thackeray, Male Half-Orc Commoner 4
Medium (6'1") Half-Orc, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Stealth +1
Senses Passive Perception 10
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shadow Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has yellow fur. His eyes, though not visible through his cowl, are hazel.

Personality: He speaks before he thinks and is too direct. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Shadow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shadow's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Shadow and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Fighting, Athletic. Flaws: Impulsive, Forgetful, Antagonistic. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Shadow Mist, Male Tabaxi Commoner 10
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 10000 sp. Chrysoprase (50 gp). Emerald (1100 gp). Alexandrite (200 gp). Freshwater pearl (5 gp). Moss agate (5 gp).


Social Check DCs


Bree Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern woman, she prefers to wear flannel. Her chestnut hair is long and unkept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants she idolized her mother. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a crush on the local Marshal; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Bree Nimblefingers, Female Halfling Ranger 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Susannah Heiser, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear flannel. Her white hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady violet eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She receives visions of the future at random moments

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. After coming to the age of reason, Susannah took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Masseuse and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Masseuse

Voice: Old thin voice

Attributes [hide]

Susannah Heiser, Female Half-Elf Cleric 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 800 sp. A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He has moderate length black fur. He has amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. Through the years after Shadow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shadow's mother didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His relatives are trying to arrange a marriage; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Shadow In the Wind, Male Tabaxi Sorcerer 10
Medium (5'8") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)18 (+4) 13 (+1)18 (+4)
Skills Animal Handling +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Elven, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666653000

Possessions: 900 gp.


Social Check DCs


Jelenneth Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her silver hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the west, but her parents moved at a very young age to the east. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of orcs; and she wants revenge against orcs

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Jelenneth Withrethin, Female Elf Paladin 10
Medium (5'5") Elf, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 14 (+2)12 (+1) 4 (-3)15 (+2)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 gp. Star rose quartz (80 gp). Blue quartz (4 gp). Blue quartz (4 gp). Tourmaline (50 gp). Tiger eye turquoise (4 gp). Star rose quartz (80 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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