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NPC Generator

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Advanced [show]


Nithther Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His crest is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to end his boredom

Ideals: Entrepeneur. Flaws: Mundane, Antagonistic. Bonds: Attractive, Poor. Occupation: Bellfounder

Voice: Creaky witch voice

Attributes [hide]

Nithther Grrrmmballhyst, Male Dragonborn Commoner 15
Medium (6'8") Dragonborn, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 55 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)16 (+3) 17 (+3)15 (+2)
Skills History +8, Medicine +8
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 800 pp. Lapis lazuli (13 gp). Deep green spinel (70 gp). Deep green spinel (70 gp). Banded agate (13 gp). Blue quartz (13 gp). Malachite (13 gp). Rock crystal (30 gp). Blue quartz (13 gp). Red spinel (70 gp). Tiger eye turquoise (13 gp). Brown-green garnet (70 gp). Bloodstone (30 gp). Obsidian (13 gp). Pink pearl (70 gp). Coral (70 gp).


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She has a moderate pudge and is not very fit. Her wide-brimmed hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is frequently practicing swordplay.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Three and her spouse have recently divorced.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed, Antagonistic. Bonds: Military, Nature. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Three In the Wind, Female Tabaxi Warrior 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 250 gp.


Social Check DCs


Lewis Byron, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He sports a long black beard, and similarly colored long hair. His face is scarred and worn.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Flaws: Ugly, Insane. Bonds: Military, Religious, Criminal record. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Lewis Byron, Male Human Druid 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Rimmon Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is bristling with hidden weapons, mostly sickles and bows. His long silver hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are white.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of drow once and for all.

History: Rimmon was born with his father's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of drow; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Greedy, PTSD. Bonds: Criminal record, Enemies, Attractive. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Rimmon Judgment, Male Tiefling Ranger 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amethyst (100 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Mara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). She has no hair. Her eyes, though not visible through her cowl, are violet.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Gifted from a young age, Mara studied abroad. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Athletic, Persistence, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mara Amastacia, Female Elf Expert 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)10 (+0) 15 (+2)12 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Pikar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is matted, messy, and big. He has several tiny opal earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Dilettante business at a young age. He worked as a nervous Dilettante and found it very stressful. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Pikar Nimblefingers, Male Halfling Paladin 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)6 (-2) 9 (-1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Ghaliver Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, he is an attractive figure. He very much looks the part of a Priest. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Priest for hire.

Motivation: He feels kind of lost in life; and he is greedy

Flaws: Depressed, Impulsive. Bonds: Job, Attractive, Rich. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Ghaliver Reedfellow, Male Halfling Barbarian 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)5 (-3) 14 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Red spinel (120 gp). 1 Minor magic item.


Social Check DCs


Moon On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries a battered glaive and tarnished warhammer as well. She has styled her lavender fur well, parting it to the right. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Shipwright mother left her crippled. Some 8 years later her spouse died after the birth of her son. Heartbroken, Moon never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Passionate, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Moon On the Water, Female Tabaxi Warlock 9
Medium (5'11") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 800 gp. Coral (50 gp). Citrine (50 gp). Star rose quartz (50 gp). Red-brown spinel (50 gp). Jasper (50 gp). Deep blue spinel (900 gp). Chrysoprase (50 gp). Deep green spinel (50 gp).


Social Check DCs


Vonbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft violet waves gently in the breeze. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves music and to teach people music more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a pair of adventurers, Vonbin grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Artistic, Gifted. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Vonbin Rumnaheim, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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