Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a fancy grey suit. He is muscular with a powerful set of arms. His blonde hair is drawn into a tight pony tail with a skull scrunchie. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Marshal, his mother struggled to pay the bills. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Fearful, Insane. Bonds: Attractive, Poor, Adventurer. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 390 gp.
Sammal Justice, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are silver.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a barkeep and was forced into it by his family
Ideals: Opinionated, Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Abyssal, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 800 gp. Rock crystal (50 gp). Banded agate (5 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mastema Still, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She wears her red hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aggressive, abrasive, and angry, Mastema embodies much of what other species detest in the Tieflings. She also hits on women, regardless of circumstances.
History: She is the product a well kept family trust fund and as such has never really known need. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: Money/treasure.
Flaws: Antagonistic, Fearful. Bonds: Has a crush, Rich. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
Possessions: 12000 sp. Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item.
Dreali Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His hair is long and red with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His green eyes dart from person to person.
Personality: Overbrimming with self-confidence, Dreali isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He also hits on women, regardless of circumstances.
History: Born to a Seamstress, his mother struggled to pay the bills. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Gifted. Bonds: Has a crush, Poor, Job. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item.
Agatha Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is wearing colorful clothing, dressed as a Sellsword. Her white hair is cut jaggedly and amateurishly. Her eyes are likewise violet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Agatha was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has set out to sabotage the competition.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Athletic, Justice. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 200 gp. Obsidian (12 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.
Eldeth Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her chestnut hair up in a very large beehive style do. She has blue eyes and a grey hat with a violet feather.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. The war was a terrible time for her, and Eldeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a pair of adventurers, Eldeth grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Depressed. Bonds: Guardian, Military, Adventurer. Occupation: Armorer
Voice: Breathy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 14 (+2) | 17 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Draconic, Terran, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 700 sp. Golden pearl (120 gp).
Baradad Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man wears a green collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He wears his copper crest down. His gold eyes dart from person to person to random spaces in the air.
Personality: Baradad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born to loving parents in a slum to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 30 pp. 3 Thunderstones.
Greethen Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His blue crest is unkempt and raggedy. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Marshal and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp.
Medrash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green cloak and cross-gartered blue stockings. He has moderate length green crest. His skin is flawless and his red eyes scan people very quickly.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is used to getting what he wants. In part because he is a meticulous planner.
History: When he was but 7 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Justice, Professionalism. Bonds: Attractive, Immigrant, In love. Occupation: Guard
Voice: Russian accent
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1900 sp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!