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NPC Generator

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Advanced [show]


Gurdis Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of falchions, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her silver hair is still thick. Her eyes are brown and catlike.

Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Gurdis has worked very hard to control her curse. She was granted arcane powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Gurdis Graybeard, Female Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 134 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 20 (+5)12 (+1) 14 (+2)12 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2

Possessions: 1000 gp. Red garnet (70 gp). Malachite (4 gp). Violet garnet (1200 gp). Banded agate (4 gp). Amber (70 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with green and brown striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. She has done her best to style her brown hair to look like a famous performer. Her eyes are green.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her job bores her to no end. She has decided to make it more interesting.

History: Trym was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is a bit of a kleptomaniac; and her relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Adventurer, Criminal record, Family, Job. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Trym Fastfoot, Female Halfling Rogue 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Chrysoberyl (90 gp). Alexandrite (500 gp). Lapis lazuli (16 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small plains village. Sapply was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is content; and to find somewhere to settle down

Ideals: Philantrophist, Fighting, Justice. Flaws: Mundane. Bonds: Nature, Religious. Occupation: Sage

Voice: Boston accent

Attributes [hide]

Sapply Lingenhall, Male Gnome Expert 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 220 gp.


Social Check DCs


Matilda Nash, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in brown turtlenecks beneath a red coat with violet slacks. She keeps her silver hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Assassin for hire.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Guardian, Job. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Matilda Nash, Female Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Riswynn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her long chestnut hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She feeds upon the attention of others.

History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is not mentally stable, and does not behave rationally; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic, Insane. Bonds: Attractive, Military, Rich. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Riswynn Lutgehr, Female Dwarf Fighter 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 11 (+0)4 (-3)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 sp.


Social Check DCs


Robert Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large grey jacket. He keeps his chestnut hair in a pixie cut. He wears large thick round spectacles.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He is lazy and tries to find solutions quickly.

History: Born to a Bellfounder, his father struggled to pay the bills. He worked as a nervous Priest and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and he's looking for his big break

Flaws: Lazy. Bonds: Job, Poor, Adventurer. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Robert Walcott, Male Human Barbarian 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)8 (-1) 8 (-1)15 (+2)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Pyra Dare, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her white hair, when down, is lengthy. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Pyra was born the youngest of three triplets. Her father had invested heavily in several trade routes and wanted her to inherit them. By chance she met her brother recently and the two have been together since.

Motivation: Wants to raise her children well; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Passionate, Extrovert. Bonds: Rich, Family, Enemies. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Pyra Dare, Female Tiefling Sorcerer 1
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 sp. Eye agate (7 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Naamah Sage, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a green collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her white hair is thinning but still full. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born at the edge of vast plains. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Naamah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naamah. She's since become an addict/alcoholic.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Addict. Bonds: Job, Criminal record, Nature. Occupation: Crown-heir

Voice: Shortens vowels

Attributes [hide]

Naamah Sage, Female Tiefling Warrior 8
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +5

Possessions: 1300 gp.


Social Check DCs


Eida Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears very tight pants and wife beaters, though occasionally she sports a white coat. Her skin is also unnaturally pale. Her head has been shaved. Her eyes, though not visible through her cowl, are amber.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Eida enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Mundane, Hedonist. Bonds: Poor, Mentor. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eida Sunmeadow, Female Halfling Barbarian 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)18 (+4)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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