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NPC Generator

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Advanced [show]


Ovina Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly shields and warhammers. Her white hair is cut jaggedly and amateurishly. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She invites people to come help in her community garden.

History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to end her boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Criminal record, Poor. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Ovina Balderk, Female Dwarf Aristocrat 5
Medium (3'10") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 20000 cp. Fire opal (1500 gp). Blue quartz (7 gp).


Social Check DCs


Gimgen Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'5". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length golden hair. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Gimgen Deepdelver, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1 Superior lock.


Social Check DCs


Tim Beckwith, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is bristling with hidden weapons, mostly morningstars and rapiers. He sports a flattop hair cut. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Carpenter, Tim learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Carpenter like his mother before him.

Motivation: An old rival family wants him found; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Gifted. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Tim Beckwith, Male Human Commoner 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 9 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Rosalind Springfield, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey leather gloves, a grey jacket, and tight pants. Her golden hair is lengthy. Her gray unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She is skeptical of what others tell her and is slow to trust.

History: Rosalind was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Spice Merchant job and began her own company from there.

Motivation: Sabotage a competitor; and expand her business

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Cold and demanding tone

Attributes [hide]

Rosalind Springfield, Female Human Monk 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nora Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hand crossbow, just in case. Her hair, while still mostly red, has prominent grey streaks. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.

Motivation: To prove her worth to the world.

Ideals: Opinionated. Flaws: Ugly, Addict, Shy. Bonds: Poor. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Nora Trueanvil, Female Dwarf Commoner 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Performance +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Vepar Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears a black coat over a grey low-cut shirt, and a deerstalker hat upon her head. Her left leg appears badly burned and disfigured. She has wavy black hair. Her silver eyes are slightly larger than normal.

Personality: She will rave to anyone who will listen. She is a very good compulsive liar and kleptomaniac.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Rogue school at a young age so that she could practice her martial talents. After months of barely getting by, Vepar managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Vepar Sadness, Female Tiefling Rogue 5
Medium (6'4") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)15 (+2) 12 (+1)20 (+5)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: Zircon (70 gp). Deep blue spinel (900 gp).


Social Check DCs


Rivaan Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Tailor uniform. His crest is cut close to his head. His red eyes peer out from beneath his deerstalker green hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: Rivaan was raised in a hard working conservative environment. In his 17th year, his parents were killed by a brigands raid, leaving Rivaan alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Tailor like his father before him.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Persistence. Bonds: Job, Enemies. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Rivaan Shestendeliath, Male Dragonborn Druid 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)5 (-3) 14 (+2)11 (+0)
Skills Intimidation +3, Survival +5
Senses Passive Perception 12
Languages
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 900 gp. Black pearl (1300 gp). Hematite (10 gp). Iolite (40 gp). Bloodstone (40 gp). Jasper (40 gp). Fiery yellow corundum (700 gp). Citrine (40 gp).


Social Check DCs


Vilberg Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Banker. He has white hair. His violet eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Banker born in the past three hundred years. He has a minor phobia of water and hates getting wet.

History: Vilberg was born with his mother's beautiful face. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Job, Attractive, Adventurer. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Vilberg Harper, Male Half-Orc Warlock 3
Medium (6'10") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp.


Social Check DCs


Anne Shipley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. Her blonde hair is smooth and relatively long. Her green eyes are slightly larger than normal.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a very good compulsive liar and kleptomaniac.

History: She got into the Map Maker business at a young age. Her family was turned out during the war. She and her family wandered south to less war torn lands. She inherited the family business which she has now maintained for 13 years.

Motivation: To be a Architect again.

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Anne Shipley, Female Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 5 (-3)11 (+0)
Skills Insight -1, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 6000 cp. Moss agate (5 gp). 1 Silk rope.


Social Check DCs

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