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NPC Generator

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Advanced [show]


Claira Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. Her silver hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Claira will drive conversation. She is lazy, self-centered, vain, and jealous.

History: She was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Claira's homeland. Claira decided to take the middle way and become a bodyguard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Extrovert, Fighting. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Old thin voice

Attributes [hide]

Claira Netyoive, Female Elf Expert 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 9 (-1)9 (-1)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright pastel and grey, and wears rings and necklaces with large, colorful gems. Her orange fur, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has all her life been fascinated with music.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She helped her father out around the business and became quite the natural. She has never given up on her music dream.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she is content

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Job, Family. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Shifting In the Wind, Female Tabaxi Fighter 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3

Possessions: 30 pp.


Social Check DCs


Sannl Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She carries with her a set of quarterstaffs, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She wears a top hat to hide her balding. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sannl is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and marry her sister to traveling adventurers

Ideals: Fighting, Impeccable, Justice. Flaws: Mundane. Bonds: Family. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Sannl Rumnaheim, Female Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Balam Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is generally shirtless and showing off his tattooed chest. His white hair is knotted and matted. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush, Military, Job. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Balam Sly, Male Tiefling Druid 6
Medium (5'9") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 10 (+0)15 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Shivering Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of spears, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His gray fur is heavily combed to the left. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Shivering was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Sailor soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Fighting, Optimist. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Shivering Buttons, Male Tabaxi Sorcerer 12
Medium (6'2") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 68 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +7, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Ignan, Giant
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: Silver-plated steel longsword with jet jewel in hilt (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). A roughly beaten golden orb (40 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His blonde hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: Galinndan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 14th year, his parents were killed by a giants raid, leaving Galinndan alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Retire the richest man in the south; and balancing his hectic life and new masseuse responsibilities is difficult

Ideals: Gifted, Entrepeneur. Bonds: Poor, Job, Enemies. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Galinndan Suithrasas, Male Elf Sorcerer 2
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 15 (+2)17 (+3)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Fabien Leffery, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy tan suit. With a patchy golden beard and wild golden hair. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fabien took refuge in the large cave and found the beat up sai and armor he uses now. He hasn't been sleeping well lately.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Ruler

Voice: Spanish accent

Attributes [hide]

Fabien Leffery, Male Gnome Barbarian 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 51 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Heskan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green costume with the symbols of the four houses of cards on his torso. He wears his red crest down. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Gifted. Flaws: Greedy, Fearful. Bonds: Mentor. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Heskan Lhamboldennish, Male Dragonborn Fighter 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 13
Hit Points 61 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Jocelyn Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in brown turtlenecks beneath a yellow coat with blue slacks. With bright red hair and a scraggly beard. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in the north, but his parents moved at a very young age to the east. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and find a way to reverse the transformation of his brother

Ideals: Justice. Bonds: Attractive, Criminal record, Immigrant, Family. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Jocelyn Radcliffe, Male Human Druid 11
Medium (6'5") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Nature +6, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2500 gp. Fire opal pendant on a fine gold chain (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Silver comb with moonstones (300 gp).


Social Check DCs

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