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NPC Generator

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Advanced [show]


Muggrish Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, black, dusty cloak. His red hair is singed and shortened. He has several tiny opal earrings on each ear.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Muggrish was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Stylist

Voice: Russian accent

Attributes [hide]

Muggrish Preston, Male Half-Orc Aristocrat 5
Medium (5'11") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Athletics +4
Senses Passive Perception 13
Languages Common, Orc, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tenena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She is wearing a perfectly clean shirt and pair of pants. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are gray.

Personality: She has always had a great fascination with Human culture. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Tenena was born the youngest of three triplets. There was a wharf not far from home where she often wandered off to fish. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with her crush; and an old rival family wants her found

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Tenena Folkor, Female Gnome Rogue 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)15 (+2) 13 (+1)5 (-3)
Skills Insight +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 160 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Silvo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a white tunic with black highlights, and long grey pants that bunch up around his shoes. His hair is red and very short. His eyes are gray and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the east; and to find somewhere to settle down

Ideals: Entrepeneur. Flaws: Mundane, Insomniac, Disease, Insane. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Silvo Wiseacre, Male Halfling Cleric 7
Small (3'4") Halfling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)7 (-2) 15 (+2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 200 gp. Alexandrite (1600 gp). Iolite (30 gp). Star ruby (1500 gp).


Social Check DCs


Drogo Haley, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail, he is not a threatening figure. His golden hair is greasy and uncared for. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Sculptor. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Sculptor

Voice: Dark and ominous

Attributes [hide]

Drogo Haley, Male Human Cleric 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs


Jebeddo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His chestnut hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His parents moved while he was still in utero so he is the first generation to be born here. Jebeddo was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barber. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is greedy; and to end his boredom

Flaws: Mundane. Bonds: Immigrant, Attractive, Has a crush, Rich. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Jebeddo Lingenhall, Male Gnome Bard 6
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 17 (+3)11 (+0) 13 (+1)6 (-2)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nalral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His father raised him in a mountain cabin. Nalral liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: A deep hatred of orcs; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Nature. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Nalral Bofdann, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1900 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Rolf Royal, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His childhood dream was to be a Shipwright, but he was a colossal failure. He struck the Interpreter job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Rolf Royal, Male Human Monk 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)13 (+1) 10 (+0)6 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 130 gp. Sard (20 gp).


Social Check DCs


Jade Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his green robe. He keeps his black fur in a flapper bob. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record, Nature. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Jade Of Storm, Male Tabaxi Paladin 10
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Perception +7, Stealth +7
Senses Passive Perception 17
Languages Common, Celestial, Druidic
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 190 pp. Jeweled gold crown (5000 gp). Brass mug with jade inlays (200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Geva Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She has a large yellow mantle and cape that has been intricately interwoven into her black robe. Her hair is brown and very short. She has a dull look in her violet eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her father was called into army service. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Military, Religious. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Geva Mitchell, Female Half-Elf Adept 3
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)18 (+4) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Golden yellow topaz (300 gp). 1 Superior lock.


Social Check DCs

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