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NPC Generator

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Advanced [show]


Amnon Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He has a large black mantle and cape that has been intricately interwoven into his blue robe. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Locksmith, but he got bored and became a Miller. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To be a Locksmith again; and many giants want him driven away

Ideals: Fighting. Bonds: Slave, Attractive, Job, Enemies. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

Amnon Bitter, Male Tiefling Monk 3
Medium (6'6") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)10 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gesrethe Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, constantly wearing a green suit, black shirt, and brown tie. She has dyed her greying silver crest a little too much giving a sharp silver color. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Gesrethe and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Flaws: Ugly, PTSD, Antagonistic. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Middle-eastern accent

Attributes [hide]

Gesrethe Mohradyllion, Female Dragonborn Barbarian 7
Medium (6'5") Dragonborn, Neutral Good (CR 7)
Armor Class 9
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)13 (+1) 6 (-2)13 (+1)
Skills Deception +4, Medicine +1
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 300 gp. Violet garnet (1000 gp). Silver pearl (140 gp). Aquamarine (1000 gp).


Social Check DCs


Yvonne Huckabee, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She prefers to wear brown clothing when she does not wear armor, marred by teas. Her chestnut hair is cut short. Her eyes are hazel and she is always smoking a pipe.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Yvonne was born in the east. At a young age she loved to build and create. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Days after completing her studies, news broke out that her hometown was attacked by drow. Yvonne was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She feels the way she acts is they only way to get by in the world; and revenge

Ideals: Persistence, Impeccable. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Glassblower

Voice: Squeaky

Attributes [hide]

Yvonne Huckabee, Female Human Adept 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)10 (+0) 16 (+3)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 34000 sp. Old masterpiece painting (600 gp).


Social Check DCs


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey pants and tee shirts. His blonde hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his father.

History: The child of southern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Barney, Male Human Wizard 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Efferil Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He tends to wear a blue poncho over his likewise colored trousers and shirt. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his daughter

Ideals: Gifted, Philantrophist. Flaws: Racist, PTSD. Bonds: Family. Occupation: Junk Dealer

Voice: Dutch accent

Attributes [hide]

Efferil Sylvaranth, Male Elf Commoner 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 15
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +6, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic, Halfling
Attacks Melee +5 / 4d4+1, Ranged +9 / 4d4+5, Grapple +5

Possessions: 1000 pp. Brown-green garnet (80 gp). Blue quartz (16 gp). Onyx (60 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mogg Sherwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is thinning but still full. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Mogg took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Ideals: Gifted. Bonds: Poor, Enemies, Religious. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Mogg Sherwood, Male Half-Orc Fighter 4
Medium (6'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Smoky quartz (30 gp). Amethyst (80 gp).


Social Check DCs


Dabbledob Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Dabbledob's first love is himself. His second love is also himself. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: The child of southern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Ideals: Impeccable. Bonds: Attractive, Enemies, Immigrant. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Dabbledob Shadowcloak, Male Gnome Druid 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)6 (-2) 15 (+2)13 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Diggory Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He has a black handlebar mustache and slicked back black hair. He has blue eyes and a yellow hat with a green feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Mortician, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Philantrophist. Bonds: Has a crush, Adventurer, Poor, Attractive. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Diggory Markum, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Emerald (700 gp). Alexandrite (700 gp). Red-brown spinel (100 gp). Jade (100 gp).


Social Check DCs


Gormogord Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his red robe and has his longsword always slung over his shoulder. His auburn hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: Gormogord was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Gormogord Bigheart, Male Halfling Aristocrat 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 60000 cp.


Social Check DCs

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