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NPC Generator

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Advanced [show]


Nykkan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His crest is short and gold. His gold eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nykkan was born in the north. At a young age he loved to build and create. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Professionalism, Persistence. Flaws: Shy. Bonds: Rich, Slave. Occupation: Weaver

Voice: Uses lots of figures of speech

Attributes [hide]

Nykkan Kimbatuul, Male Dragonborn Warrior 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Nora Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a long black ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a habit of throwing herself into exceedingly dangerous situations.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nora took refuge in the large cave and found the beat up lance and armor she uses now. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Retire the richest woman in the east; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Nora Ironfist, Female Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)12 (+1) 15 (+2)7 (-2)
Skills Investigation +3, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp.


Social Check DCs


Jezean Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts. She has no crest. She has a dull look in her red eyes.

Personality: Jezean is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She served in the navy to pay for her family's outstanding loans. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jezean took refuge in the old dungeon and found the beat up flail and armor she uses now. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Military, Nature. Occupation: Ruler

Voice: Smoker's lung

Attributes [hide]

Jezean Argenthrixus, Female Dragonborn Aristocrat 10
Medium (6'1") Dragonborn, Chaotic Good (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 240 pp. Chalcedony (50 gp). Rose (50 gp). Golden pearl (90 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Malachite (6 gp). Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs


Audhild Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant green.

Personality: She is calm most of the time but flees social interaction. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to end her boredom

Flaws: Shy, Racist, Mundane, Antagonistic. Bonds: Job. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Audhild Eversharp, Female Dwarf Warlock 3
Medium (4'0") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. Chrysoprase (20 gp). 1 Everburning torch. 6 Acid flasks. 4 Tanglefoot bags.


Social Check DCs


Pallabar Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: Sold as a small child to a slaver, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Bonds: Attractive, Mentor, Slave. Occupation: Actor

Voice: Posh accent

Attributes [hide]

Pallabar Raulnor, Male Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp.


Social Check DCs


Ella Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman has the majority of her body covered in plate and is in decent physical shape. Her tied-back hair is chestnut. She wears an eyepatch.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Ugly, Emotional. Bonds: Family, Religious. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Ella Umbodoben, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Cask Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel trousers with yellow and grey striped suspenders. She wears various colorful collared shirts, and she perpetually has her club ready. Her lavender fur is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Impeccable. Bonds: Military, Rich. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Cask Thunder, Female Tabaxi Commoner 13
Medium (4'9") Tabaxi, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 47 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Black opal (400 gp). Deep green spinel (160 gp). Amber (160 gp). Onyx (80 gp). Iolite (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy pastel pantaloons and a white scarf. Her gray fur has been sun bleached extensively. She has a dull look in her copper eyes.

Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Cask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her spouse's relatives view her with great suspicion; and meet up once more with her childhood friend

Flaws: Insane. Bonds: Adventurer, Poor, Nature, Family. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Cask Plume, Female Tabaxi Warlock 4
Medium (4'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 5 (-3)12 (+1) 9 (-1)9 (-1)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Silver pearl (150 gp). Chrysoberyl (150 gp). Obsidian (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Breena Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in blue turtlenecks beneath a red coat with white slacks. Her long silver hair reaches down to her waist. Her eyes are violet and she is always smoking a pipe.

Personality: She is calm most of the time but flees social interaction. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Breena grew up listening to her mother's many stories. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To settle down with her crush; and she wants to get laid

Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Rich, Has a crush. Occupation: Ruler

Voice: High pitched, excited

Attributes [hide]

Breena Maekkelferce, Female Gnome Paladin 14
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 126 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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