Sapply Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Sapply and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Eye agate (10 gp). Fiery yellow corundum (400 gp).
Malmûg Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. His white hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in a small mountains village. Malmûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to raise his children well.
Ideals: Fighting. Flaws: Depressed. Bonds: Family, Nature, Religious. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 12000 sp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item. 1 Minor magic item.
Henry Snape, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and he perpetually has his kukri ready. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a wizard, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Insomniac, Terse, Shy. Bonds: Mentor. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp.
Mindartis Trowbridge, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has a moderate pudge and is not very fit. His white hair is drawn into a tight pony tail with a rose scrunchie. His eyes are likewise amber. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Bookbinder profession.
History: Mindartis was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his singing dream.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted, Artistic. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 53 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelaios Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green broad hat and green clothes. His white hair is heavily combed to the left. His eyes, though not visible through his cowl, are gold.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a necromancer, Pelaios was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent mother; and he is greedy
Ideals: Optimist. Bonds: Rich, Mentor, Nature, Family. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 66 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item. 1 Minor magic item.
Fallond Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a fancy grey suit, and his gloved hand is found clutching a halberd. His black hair is lengthy. He has a dull look in his blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Extrovert, Fighting. Bonds: Attractive, Poor, Job. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 200 sp.
Whurbin Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. His hair is greying and his face has many wrinkles. His skin is flawless and his amber eyes scan people very quickly.
Personality: He acts crazy and hedonistic. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Flaws: Hedonist, Impulsive. Bonds: Rich, Attractive. Occupation: Layabout
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Berrian Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. His golden hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.
Personality: Eccentric and domineering, Berrian will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the north. Berrian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and he doesn't get along with people that don't share his tastes
Ideals: Extrovert, Impeccable. Flaws: Forgetful. Bonds: Poor, Adventurer. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Obsidian (13 gp). Aquamarine (300 gp).
Aldous Milton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is golden and curly. His amber unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels threatened by others; and retire the richest man in the east
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Disease. Bonds: Mentor. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 150 gp.
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