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NPC Generator

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Advanced [show]


Bolhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is long and unkept. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Bolhild speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the west to a Stableman, Bolhild learned a great deal about her father's area of expertise. She worked as a nervous Stableman and found it very stressful. She struck the Stableman job and began her own company from there.

Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Bolhild Thrahak, Female Dwarf Druid 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Deception +1, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gurdis Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a brown vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her tied-back hair is brown. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants she idolized her father. She has chosen to use the inheritance that was left to her frivolously. She now travels the world, in search of power and loot.

Motivation: She has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Gurdis Eversharp, Female Dwarf Barbarian 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dean Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has styled his golden hair well, parting it to the right. This green eyed northerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. After a long history of fighting, Dean and his spouse have recently divorced.

Motivation: Wants a kiss; and expand his business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Has a crush, Job. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Dean Runghold, Male Half-Elf Adept 5
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)17 (+3) 7 (-2)10 (+0)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 8
Languages Common, Elven, Draconic, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp.


Social Check DCs


Nora Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her violet eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She also has developed a complete distrust of the Soapmaker profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 5 years.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Nora Silvereyes, Female Halfling Ranger 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)7 (-2) 11 (+0)18 (+4)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Smoky quartz (20 gp). 1 Alchemist’s fire.


Social Check DCs


Akmen Random, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of strength on his torso. He has styled his black hair well, parting it to the right. His white eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Layabout business at a young age. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable, Entrepeneur, Athletic. Bonds: Attractive, Job. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Akmen Random, Male Tiefling Aristocrat 12
Medium (6'2") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 42 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Nature +5, Survival +7
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Architect does. His lavender fur is knotted and matted. His fierce copper eyes like to dwell on things.

Personality: Pelt is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Architect job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and to be a healer again

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Has a crush, Adventurer. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Pelt Of Winter, Male Tabaxi Aristocrat 1
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 8 (-1)17 (+3)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Rhodochrosite (5 gp).


Social Check DCs


Thamuz Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his dark red hair to look like a famous performer. He has several tiny ruby earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamuz is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Rich, Attractive. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Thamuz Revulsion, Male Tiefling Ranger 6
Medium (5'10") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. Golden yellow topaz (700 gp). Obsidian (5 gp).


Social Check DCs


Diggory Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His white hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Religious. Occupation: Hunter

Voice: Raspy

Attributes [hide]

Diggory Marlowe, Male Human Ranger 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)17 (+3) 7 (-2)14 (+2)
Skills Animal Handling +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Undercommon, Orc, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ar-Kaius Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His chestnut hair is braided into rings. His eyes are blue and catlike.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Kaius fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Disciplined, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Ar-Kaius Clive, Male Half-Orc Wizard 11
Medium (6'5") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3100 gp. Hematite (16 gp). Aquamarine (1200 gp). Rhodochrosite (16 gp). Freshwater pearl (16 gp). 1 Minor magic item.


Social Check DCs

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