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NPC Generator

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Advanced [show]


Stannor Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Carpenter does. He has a slight overbite and is overall scrawny. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and to be a healer again

Ideals: Logical, Optimist. Bonds: Job, Nature, Mentor. Occupation: Carpenter

Voice: Middle-eastern accent

Attributes [hide]

Stannor Fatrabbit, Male Halfling Wizard 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 10 (+0)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 110 pp. 1 Masterwork studded leather.


Social Check DCs


Ahvain Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man is very fat, and has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His silver hair is singed and shortened. His eyes are likewise brown.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of southern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Nature. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Ahvain Firahel, Male Elf Aristocrat 7
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Frederick Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large golden tufts of hair around his ears. His eyes are hazel and he is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He is able to make almost anything out of random pieces of junk.

History: He got into the Bookbinder business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted from career to career and currently works as a Bookbinder.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, In love. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Frederick Livingstone, Male Human Wizard 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Nature +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Red-brown spinel (40 gp). Silver pearl (40 gp).


Social Check DCs


Theriatis Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many black ritualistic tattoos. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his glaive. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His blue unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Pacifist. Flaws: Disease, Impulsive. Bonds: Rich. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Theriatis Koehlanna, Male Elf Barbarian 8
Medium (4'9") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 56 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Alexandrite (1500 gp). Hematite (9 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Tenena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is dressed in a clean blue cloak covering her clean studded leather. Her chestnut hair is kept up in a ponytail inside a top hat. Her eyes are blue and she is always smoking a pipe.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Sculptor.

Motivation: To be a Knight again.

Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Tenena Musgraben, Female Gnome Paladin 13
Small (3'3") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 86 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 10 (+0)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 9
Languages Common, Gnome, Terran, Auran
Attacks Melee +1 / 4d4-3, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 pp. 1 Minor magic item.


Social Check DCs


Werydd Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her auburn hair is long and unkept. Her ears are large.

Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Werydd hails from a village terrorized by drow. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Due to her spouse's obsession with being a Cook they were divorced and she won custody of their son. She worked as a Baker, and she later adopted a second son.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Antagonistic. Bonds: Enemies, Family, Religious. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Werydd Lutgehr, Female Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 15 (+2)7 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 220 gp. Pink pearl (50 gp). Banded agate (15 gp). Hematite (15 gp).


Social Check DCs


Seven On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a warhammer on her belt. She carries with her a set of warhammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. She has hazel eyes and a pastel hat with a yellow feather.

Personality: Stoic and calm, she prefers to meditate than take action. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a poor family in the city she treasured whatever gifts she got. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Fighting, Disciplined, Persistence. Flaws: Impulsive. Bonds: Poor. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Seven On the Water, Female Tabaxi Expert 14
Medium (5'6") Tabaxi, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 56 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +8

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Yurk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a cross on it. His golden hair is kept up in a ponytail inside a broad hat. This blue eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Has a crush, Poor, Criminal record. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Yurk Copeland, Male Half-Orc Fighter 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2 Tanglefoot bags.


Social Check DCs


Unvera Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her right hand. Her hair is long and silver with streaks of brown, and is pulled back with small tan clips. Her eyes are likewise green.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Gifted from a young age, Unvera studied abroad. A gifted student she started as a Carpenter, but she got bored and became a Bellfounder. She has worked as a Bellfounder like her mother before her.

Motivation: Sabotage a competitor; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Slave, Job. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Unvera Oomtrowl, Female Gnome Cleric 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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